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20 ExcellentAbout LunarWolf
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(2) Evoker
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Launch time?
LunarWolf replied to gibby290's topic in Pathfinder Adventures: General Discussion (No Spoilers!)
Is it still coming out some time today? What exactly is going wrong? -
Launch time?
LunarWolf replied to gibby290's topic in Pathfinder Adventures: General Discussion (No Spoilers!)
I wish i could say I was surprised. I hope it is something that can be resolved in a matter of minutes as opposed to hours or days. -
best party size?
LunarWolf replied to teasel's topic in Pathfinder Adventures: General Discussion (No Spoilers!)
Totally agree with 3-4. Fewer than three and you are hard pressed to have characters that can easily close enough locations. More than 4 and there is either too much downtime(if actually trying to play with 5 or 6 players) or there is too much to keep track of (if one or two players are trying to play that many characters). I'm so glad to finally have this in a digital format, where it is entirely possible to play 3 characters by yourself. Try that in the physical game and you are in for a headache! -
Quest Mode Complaints
LunarWolf replied to erwos's topic in Pathfinder Adventures: General Discussion (No Spoilers!)
Not being able to solo with certain characters is not an "issue" unique to quest mode. They even warn in the manual of the physical game that certain characters are much harder to solo than others. PFACG was really made for 3-4 players or at least 3-4 characters. -
is gonna be able for pc?
LunarWolf replied to xknow's topic in Pathfinder Adventures: General Discussion (No Spoilers!)
It totally makes sense that they are waiting to release all the decks before porting the game to Steam. However I highly doubt there will be any voices added, nor would I want them to take the time to record voice acting before releasing the game on PC. -
discard and recharge often!
LunarWolf replied to Srvannor's topic in Pathfinder Adventures: General Discussion (No Spoilers!)
Yes and no. Recharging when you can is useful a lot of the time, until you have a hand of cards that can deal with a wider variety of situations. Discarding, on the other hand, is almost never a good idea, unless you REALLY need a specific card that has a better than average chance of being drawn. -
How will basic card thinning work?
LunarWolf replied to delpheki's question in Pathfinder Adventures: Technical Support (Spoiler Warning!)
So basically, you always have a small chance for the low level boons you want to acquire to come up even if not in every game. But still, if you REALLY want access to a given boon, then just make sure its already in your deck. -
1.0.3 patch notes are out!
LunarWolf replied to Aarik D's question in Pathfinder Adventures: Technical Support (Spoiler Warning!)
Well, I expect you'll be fully able to take them for a test drive in replaying the scenarios. I hadn't considered that. Let's hope so. -
1.0.3 patch notes are out!
LunarWolf replied to Aarik D's question in Pathfinder Adventures: Technical Support (Spoiler Warning!)
Looks like some good stuff in there. Of course my excitement for the roles is tamped down a bit, since you don't actually get to play them until deck 4. -
Its not "broken" if you play it solo... it wasn't designed as a solo experience. There is a huge difference. Quite honestly, the setup time and fiddliness of the physical version was prohibitive to solo play anyways, but now with the app there is no reason not to play with at least two or three characters.
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Newbie Question
LunarWolf replied to Eldrane's topic in Pathfinder Adventures: General Discussion (No Spoilers!)
You should be able to click the button to continue, and then it should then bring up the option to take a basic armor card. Note the two "shoulds" in there... if those are not happening, then the app is not working as intended. -
I don't want that boon!
LunarWolf replied to magniTT's topic in Pathfinder Adventures: General Discussion (No Spoilers!)
It has already been correctly stated that electing not to make a check is in fact failing said check. But it still might be useful. One situation I can think of is the quest mode stipulation "when you acquire a spell, bury a card". There are quite a few spells where I would not consider this a worthy trade at all, and it would be very nice to be able to auto-fail the check to acquire them.