Hi all.
I'm not sure that this is right topic for this, but... I'm novice here)
I just want to have someone of the developers saw this offer. Or beta-testers, who thinks the same way and can wright it in right topic.
There is one disgusting thing in POE - immunities against some damage types, likes ice blight crush imm.
I can understand how it should works, but... this is illogical.
"K., Optimus, you can crush down any decepticon you see, but if you see... small crystal snowballs... run away or take your sword, 'cause even if you jump on him with the whole weight of your full metal body, you will NOT do any damage to it, 'case... you know, it has "immunity""
What you think about to change "damage immunities" to "strongest Damage Reduction"
For example, blights have 30(40, 45, 50) Ice and Crush Damage Reduction now.
Ardra Dragon(Throw her On the Sun - will she live?) has 50 Burn DR, etc.
So now you need to activate all your buffs and debaffs to make your attacs usefull. (instead of all others))
I see it more... tactical and realistic .