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Sfzrx

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  1. Update #10 Couldn't find anything better to play so I decided to play this again with upscaled act 3 and white march 1, 2. These screenshots show how to do the very first few fights in the game naked at level 1, entering town with 2907 coin and items. http://imgur.com/a/UXMWs I used to do the water pouch fight by casting staff and directly going for the archer, but after reloading a few times I realized the archer can kill if he crits 3 times in a row, this new method is better, by running up, the archer will attack Calisca if he did not interrupt, if he did interrupt then he'll chase but ends up turning to Calisca anyway. Chill fog to kill the melee, then go for the archer, or Chill fog to kill them both at once.
  2. http://imgur.com/a/KiLoO How to solo this as a wizard. Adra dragon's weakest stat is will, so just buff your accuracy and use paralyze scrolls.
  3. Update #9 Upscaled Thaos fight combat log and strategy. http://imgur.com/a/SEo8Q This wasn't a perfect run through, because I made a mistake and my duplicate lost aggro on the Judge towards the end there, had to reaggro and circle around, normally the duplicate would be able to kite the Judge all the way to the machine, I was too frustraited to redo this again for a perfect run as I've already restarted many times because of these tiny little mistakes I made while screenshoting. Thaos' deflection isn't as high as wiki suggests, the wiki probably was uploaded a buffed version, I was distracted by the mistake on the Judge so I forgot to screenshot his stats and my accuracy on weapon attacks there. I used Chill Fog to damage myself to trigger the 10 accuracy bonus while below 50% endurance effect on Cladhaliath, and don't forget to use Concelhaut's Draining Missles before you kill the Judge, the explosion damage from his death actually directly hits the endurance, ignoring the elemental shield if you leave him for last to end combat, I died like that in my previous run and had to screenshot all over again. Cladhaliath's stun effect is wierd, it's not affected by the +10 resistance to stun on Thaos, and hits his fortitude directly, also graze and crits doesn't affect it's duration, 4.8 seconds every time. Best talents for this fight using this method are probably Fast Runner Weapon Focus: Peasant One handed Style Sneak attack Sanctifier Rest can be talents that make trash clearing easier. This strategy probably works with every class, just need 3 movement speed boots, Faster Runner talent and +1 movement speed food to outrun rhe Judge at the beginning. Thaos will always start with Interdiction then cast Cleansing Flame on the beetle with this method. Other crowed control effects aren't as effective as unconcious and stun here because Thaos has pretty ridiculous defenses to them. That's pretty much all the bosses in this game, maybe in the future I'll redo this with upscaled act 3 and white march, wasn't sure if I could do it as this was my first solo run, but it was a really fun experience, taking down all these tough bosses with a single character, using wizard spells that I never bothered with in 6 man parties, wizards just feels so much cooler than other classes, taking down archmages and learning spells from their grimoire, using them to fight other strong enemies. Wizard also has a lot of flexibility, can cast spells from afar, can melee, can even equip Alica Braccia and tank with Arcane Veil while casting. I hope you all enjoyed this guide, or at least learned something from it, I look forward to seeing more people trying out solo wizard, as well as playing Obsidian's next game Tyranny.
  4. Thanks for confirming, I was wondering why my accuracy in previous fights didn't add up properly, really confusing wording though.
  5. http://imgur.com/a/a2oK4 The defense to weaken effect seems 10 points higher than it should.
  6. Update #8 Llengrath fight combat log and strategy. http://imgur.com/a/LvXGi Took me a while to figure out this strat, because of Boots of Speed and Fast Runner talent, the Substancial Phantom actually runs extremely fast, and is immune to paralyze, can pretty much kite all the mobs except for the apprentice to the top left corner. the other monsters and Llengrath return to their locations, but the two dragons stay, try to let the phantom run from left side through the mobs and avoid getting into Llengrath's Chaotic Orb range, can probably run to the end even if she gets it off though. The beastmaster apparently casts chaotic orb as well, so just run through asap I guess, the orbs fly in the air for a while. Usually the player character will get stunned/paralyzed by the apprentice's Chaotic Orb, but he'll be busy casting buffs after that so it's fine to just wait it out, I casted Arcane Reflection here to reflect the apprentice's polymorph, but he didn't cast it. Then it's trash clearing. After trash it's Llengrath, wait out her buffs if she still has any up, pull with rolling flame, buff up, then use the poison you looted from the scout she sent, should 100% hit, since her fortitude is low, another one of those can be looted from the bleak walker quest, use it if you feels like it's needed, I figured I should save one for Thaos. Take her out. Switch to Steadfast + Godansthunyr, Eldritch Aim, abuse paralyze scroll's 20m range, and hit both the dragons and the archer, if it grazed on one of the dragons then keep casting until it hits. 65 base accuracy at level 16, Blacsonn +3 per, fletcher resting bonus +5, gloves +5, 10 accuracy from 20 base perception, enchanted clothing or helmet +2, 16 from non weapon attack bonus accuracy, 15 from Eldritch AIm, 6 from cloak, 15 from scroll accuracy bonus, 2 from Hylea quest and Birds quest, 5 from wood elf racial, one should have 149 accuracy with the paralyze scroll, there is a small chance it will miss on the 140 will dragon. UPDATE*** SURVIVAL ACCURACY BONUS DOESN'T WORK WITH SPELLS.*** so yea, better summon a phantom to lure in case the paralyze scroll miss. After they are both paralyzed, use scalebreaker on the 122 will dragon, because it's fortitude is 148, while the other dragon's fortitude is 130. Then spam Freezing Rake until both of them are weakened and hobbled, and finally spam all the Shadowflame you have left along with Freezing Rakes in between. Talents I have here are Secrets of Rime Beast slayer Fast Runner Deep Pocket (can probably swap for + wilder damage to kill the xaurips faster) Bonus 4th level spell Scion of Flame Weapon Focus: Soldier Bonus 1th level spell (not a good choice, should be swaped for + primordial damage to kill the lurker faster or something else) It might be a good idea to kill this boss before Alpine dragon, because one of Llengrath's spells gives blind immunity. gives extra 29 accuracy during the Alpine dragon fight, making it much easier. That's pretty much it, good luck and have fun everyone.
  7. I actually somehow managed to beat Llengrath, did not expect that, thought i won't be able to get her spells, probably just pure luck though, gonna see if i can figure out a strat to make the chance better. http://imgur.com/a/dJ3xT
  8. Update #7 Maerwald fight combat log and strategy. http://imgur.com/a/6kks6 The important thing here is to not get hit by Maerwald's Corrosive Siphon, both the player and the animat, start running when you see him cast it, and avoid his Chill fog, Blights have 0 movement speed when blinded and have low fortitude, so Corrosive siphon and Chill fog are good choices here, can kite blights into Maerwald's Chill fog if they got through, but usually if you run further they'd return to their original location and then you can deal with Maerwald only. Flank Maerwald with the animat to lower his deflection, animat has a heal, use it if you need it. Talents here are Weapon Mastery - Peasant and Two Handed Style.
  9. Update #6 I saw dambros mentioning reloading 30 times on the phantoms of caed nua in another thread, so I decided to load an earlier save to show how to do this fight as painless as possible. http://imgur.com/a/d2nXn Level 4, Ate food for better aoe and damage, plus one or two fan of flame scroll, 3 Chill Fog + Eldritch Aim, dropping 4 Chill Fog and use an Elditch Aim potion probably works too. Talents are Arcane Veil and Scion of Flame. Arcane Veil and +25 damage to ghost is probably better, or even +25 damage to ghost + Scion of Flame.
  10. Update #5 Kraken fight combat log showing skill uses and strategy. http://imgur.com/a/YulSO I actually attempted this before Alpine dragon, and was super annoyed by the fact that the tentacles' skill uses are completely random, they may suddenly feel like throwing 3 rocks or they may feel like using abduction to stun, so I decided to come back for it after getting the Withdraw shield from Alpine dragon, and after hours of trying, I finally figured out how to force all tentacles to use burrow and group them together, without the rng bull ****. As soon as game auto pause on "detect enemy in range" , immediately stealth and run southeast, the tentacle on the far left will likely spot you and throw a rock at you, keep running after you get hit, then use withdraw asap, before the other tentacles have a chance to react, then after withdraw ends, all 4 tentacles should burrow to your location, use Eldritch Aim and paralyze scrolls on them while they are in recovery state, should all hit because their will is low, then spam aoe to kill them. Sometimes the tentacle on the left won't spot you and you can stealth down without getting hit, you can just pop Eldritch Aim in the same spot and all 4 tentacles will burrow towards you in the same fashion. Then buff up, summon a phantom to lure eyeless, and Slicken into Concelhaut's hammer on Kraken, it's reflex is extremely low so it'll be perma prone. Elditch Aim and paralyze scroll on eyeless as soon as they show up, again, because their will is low, this should 100% hit. Finish up Kraken, then paralyze again, and take them out one by one with Abydon's hammer.
  11. I've seen your level 14 ranger solo Alpine dragon with confusion scrolls, it is quite impressive. However, because of the change to confuse working only 75% of the times, I'm avoiding confusion related spells on purpose now, there is a chance of it failing, despite the chance being ridiculously low.
  12. Update #4 Alpine dragon combat log showing skill uses and strategy. http://imgur.com/a/q3D99 This fight is a lot harder than the other ones, mostly because the spectres and oozes stun on hit from range, the wraith also casts abduction to stun, and Alpine dragon itself being immune to many crowed control effects and cold damage, have high fortitude plus blinds the player almost immediately. I tried many different methods, some were able to kill the boss but wasn't consistent enough to be put in a guide, finally got tired of getting stunlocked and speced into Weapon and Shield Style, Superior Deflection and 2 ranks of Arcane Veil, also equiped a +9 deflection ring, and superb enchanted Aila Braccia. Because the blights have pretty bad accuracy I was able to tank them while casting petrify on the dragon, pulling from this location also avoids all the ghosts. Had to respec into max resolve to get through the dialogue check with the dragon to turn it friendly, then I respeced back, the reason for this is to place the trap right next to the dragon, this Wilting Wind trap here is very important as it removes the dragon's fortitude stat by like 28, on top of scalebreaker's 12, making Gaze of the Adragan much easier to land. I had 114 accuracy despite being blinded. For this fight I speced 5 survival, 4 lore and 13 mechanics, with copperlane fletcher's stay resting bonus, items and survival/lore scrolls, I had 10 survival, 10 lore and 15 mechanics. +15 accuracy to beasts and +45 accuracy with traps, plus the 15 accuracy with traps belt, which is why the accuracy on the trap is so high. Wanted to use maelstrom scrolls for damage while spamming petrify on the dragon, but in this case it wasn't needed. **SURVIVAL ACCURACY BONUS DOESN'T APPLY TO SPELLS** Explains the 114 accuracy, which isn't as high as I expected, it's best to do this fight after Llengrath, as one of her spells gives blind immunity, offering 29 bonus accuracy and 20 extra deflection. Can throw all the survival skill points into mechanic for even higher trap accuracy. With the Llengrath blind immune spell, 65 base accuracy at level 16, Blacsonn +3 per, fletcher resting bonus +5, gloves +5, 10 accuracy from 20 base perception, enchanted clothing or helmet +2, 16 from non weapon attack bonus accuracy, 15 from Eldritch AIm, 6 from cloak, 10 from Gaze of the Adragan bonus, 2 from Hylea quest and Birds quest, 5 from wood elf racial, one should have 144 accuracy with Gaze of the Adragan, exactly 50 points higher than Alpine dragon's fortitude stat after scalebreaker and wilting wind trap, it should be 100% hit or crit, no miss or graze. last a very long duration, however I'm not sure if Alpine dragon's stat gets upscaled if one chooses to upscale white march 1. I also just learned that fast cast wizard's double adds 40 deflection and stacks on top of Arcane Veil, very strong, although Arcane Veil is probably enough to get 100% miss on those blights, as their accuracy is only 55 on non upscaled content.
  13. I personally use clothing because most of the robes provide useless stats, some even have attribute enchanted already, with the cost of refined durgan ingot going up I kinda feels like it's a waste of resource, but if you really want to use durgan enchanted robes I think the best ones are the +2 lore +2 int robe from endless path level 3 ogre quest, and the +10 spell defense robe from monk quest in act 3. I used the durgan lore robe when I was killing sky dragon and adra dragon, so I could reach high level in survival while still being able to use paralyze scrolls, along with +2 per helmet and + 6 accuracy to beast cloak. I wanted to use the +10 spell defense robe before, but now it seems like that 10 spell defense, or the extra bit of DR, won't really save me from anything.
  14. Update #3 General strategy against kith groups: Binding Web x7 Crackling Bolt Figurine Eldritch Aim Call to Slumber Freezing Rake Shadowflame Freezing Rake Concelhaut fight combat log showing skill uses and strategy. http://imgur.com/a/JQAs6 Let me know if anyone have any questions about certain encounters.
  15. Can check out my wizard guide, it's a guide for solo but building for party would be the same, just different play style and won't need as many of the listed spells. https://forums.obsidian.net/topic/88230-potd-solo-wizard-the-glass-way-303/
  16. Being a godlike meaning losing anti stuck, can make some ranger bounty encounters a bit more painful than it should I guess, since they can root you from like 20 meters away, there should be scrolls for it though.
  17. Update #2 Sky dragon fight combat log showing skill uses. http://imgur.com/a/RTi3S Adra dragon fight combat log showing skill uses. http://imgur.com/a/KiLoO
  18. you can try to petrify it, it's pretty much immune to all CC besides petrify and dominate i think, since it's prone resistance is very high, or if you have a cipher you can try to phase it out with the tier 7 spell, kill all the trash then fully buff up with priest to fight it.
  19. Does sneak attack even work with spells? I remember trying the 15% sneak attack a long time ago and it didn't work with spells, not in the combat log.
  20. For solo people have done all contents on paladin, so paladin would be on the top, building tank, people have had success soloing with monk, druid, ranger, rogue, chanter and wizard as well, I'm personally having a lot of fun with wizard solo though, currently about to hit level 16, doing white march 2 contents, didn't scale any act but i feels like i can prob scale act 3 and white march 1 if i do it again, sky dragon and adra dragon have clear weaknesses, not sure if if i can beat alphine and llengrath later though.
  21. The druid or the lion that patrols would trigger the trap on ground and make sul go hostile, resulting in them attacking each other. http://imgur.com/a/5HdUK
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