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SpectreX

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About SpectreX

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  1. Anyone else notice the quest in copperlane with the thieves hideout eluded to this?
  2. Got Eeemmm... Sorry I know you guys were excited to see a new mod. This isn't a troll post though. I know the ability to mod PoE is very limited at the moment however I'm certain with the right time and dedication it can be done. I used to build new terrains for the ArmA games and stopped with ArmA 2. Been a true RPG fan since I was little and used to watch my dad play BG. I'm proposing to form a team to try and work on a full conversion mod of sorts. As far as new areas go, I'm not sure that's possible yet, however I'd like to create a mod that incorporates 1. New NPC's or build upon existing Ones 2. New Gear, specifically unique items. 3. Difficulty modifications Just a beginning. If we can find a way to make new areas I'd like to incorporate a new storyline about the War of the Black Trees. In ArmS we used a tool called Visitor 3 to build terrains. Should be easier in a cRPG I would imagine. If you have modding experience and are interested in developing new content for PoE please let me know. Hope you all are enjoying the game as much as I am.
  3. I'm just saying that the premise of a construct and bald monk are just so ... unoriginal these days. Name just one RPG release in the last 5 years that didn't have a gimmicky robot/construct/droid/mechanical sidekick and I can name you at least 5 that had for every single one you mention. And only very few of them so far had been interesting. One of many is about the only one that was well done ... if you actually consider him a construct. For "real" robots, I can only remember one that was interesting. The Geth companion in ME. Obsidian can never win can they? Do something that's not very RPG Standard = outrage that PoE isn't a true RPG Do something that's RPG Standard = outrage they aren't being creative. Don't like what they release? Don't play it. Develop your own RPG
  4. I honestly don't understand why some people are bashing this already. Bottom line is you wanted more content, they're giving it to you. Until you play it you don't know if it is going to be utter crap or not. Would you rather just have the base game and play through it multiple times until you get bored? At least they are "Trying" to dish out more content. It's a lot better than most devs who created a game from kickstarter.
  5. That is an interesting party setup indeed. Though I'm currently on my PoTD Trial of Iron run as well. Try this for size...a dual wielding Priest. Its crazy hard lol, though oddly enough works fairly decent as my PC. I'm not an expert on min/maxing so I can't really throw my advice out there though I don't think your setup is bad at all. I think two main tanks and an off tank to make up for extra mobs is a good idea. I can see how sustained fights towards endgame isn't an ideal situation, but its better to be able to sustain than to get wiped if you can't funnel mobs.
  6. Thought I'd give an RP Story Experience. Before you judge, yes I Role-play all of my characters and create their own stories. Even if it doesn't make "sense" to play the game a certain way like killing innocents or companions I still like to do what feels natural for my character. This was an instance in which I felt I had no use for my companions anymore. They served their purpose to get me to Defiance Bay. Only they knew I was The Watcher. The morning was fresh and smelled of dew on the summer grass as the party gathered up their equipment. Alessa, a human cipher was the leader of the band. She was a good 6 feet tall, 135 lbs not including her kit. Eyes as blue as the ocean and hair as white as silk. She took great pride in being the lone survivor of her templar sect hailing as a Dark Templar. Skilled in draining the life force of others and calling upon dark magic to enhance her abilities in combat. She had acquired some...companions during the journey leading her to Defiance Bay. Friends. The word was lost on her and she had neither the time nor need for emotions and attachments to people. A healer by the name of Dorian, a wizard named Aloth, and a fighter named Eder accompanied her this morning. As they marched out of the treeline they saw the glimmering white cobblestone that made up the bridge leading to the bay. Shimmering like salt from the great mines of Sargoth, the beautiful architecture hinted at what was to come. Cautiously they approached the bridge. It seemed as if everyone and everything in this country they had been traveling in wanted to kill them. Wary of both creature and being alike they slowly made their way across the bridge. Something was wrong thought Alessa. Her mind clouded her judgment. It had been awhile since she had been able to think straight. Suddenly, the two guards at the gate were no longer guards...rather....they were apparitions of those who had attacked her temple 10 years ago. She turned around to her companions. "This is where the journey ends I'm afraid" she snarled. Confused and a little worried Eder tried to reason with her. "Alessia? Are you alrigh-". Before he could finish his sentence she had drawn her longsword and in one swift motion sliced through his leather armor from stomach to chin. Blood splattered across the cobblestone, tainting it with its impurity. Commoners and Peasants ran screaming from the shock of what had just transpired. Dorian was kneeling next to Eder trying frantically to use his power to help the soldier as he bled out on the cobblestone. Aloth tried to cast off a spell but could not find his wand to do so. Alessa had taken it from his pack the night before when they camped in the treeline. Specks of blood decorated her face as she grinned. She thrust her sword through his gut, twisting it before pulling it out for good measure. Aloth lay on the ground looking at Eder sharing the same fate. Wondering why he was so trustful of someone he just met at the Gilded Vale. He knew better than to trust a human. His mother....well....at least he would see her now. Dorian tried to plead with Alessa but it would not work. She had other plans in mind and to be The Watcher and vanquish evil was not her destiny. It may have been her destiny for others...but she knew she could use her power to resurrect her templar sect again. Without a thought she drained the life force out of Dorian. Watching him age quickly before decaying into what resembled a corpse, long dead. She turned around to see the two guards rushing towards her. Only they weren't guards to her. They were the men who killed her brothers and sisters. She started to laugh maniacally. Fire burned in her eyes....Welcome to the beginning of the end she thought. It's time to expand Caed Nua... Hope you enjoyed it. What ensued afterwards was a slaughter of guards, commoners, protestors and just about everyone else I could find in the zone. Pretty sure my play through is screwed but it made for an interesting choice lol. Hope you enjoyed the read.
  7. Not really impressed by the trailer or any information given. HOWEVER, that doesn't mean I'm not excited for new content. Definitely have my support and I for one will be excited to play this.
  8. Clearly the dragon gives all characters in the party +10 Game of Thrones.
  9. I think a cross of both systems would've been the best. Much like the MMO crafting models. I like the idea of having recipes in the world that you can come across and search out the ingredients to make it. However, Mortal Online had a cool system where it was trial and error to craft things. The recipes were non-existent and you had to combine different ingredients and see if they worked. Yeah it'd be frustrating but I think it'd make things interesting. Especially when you craft a really good item for the first time.
  10. Great answers I was also wondering if this was possible. Thought I was talking them down and then all of a sudden I had to butcher them.
  11. To answer your first question I believe you can only get up once. They both probably activate upon hitting 0 health and one overrides the other. Please correct me if I'm mistaken though.
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