
tedmann12
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Everything posted by tedmann12
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I just wanted to say that I have a newfound passion for this game because of turn based. I understand the history of RTwP, I still play icewind dale, bg, bg2 etc... But the way games are today, in my opinion, turn based is so much better. As many have mentioned, the depth of combat is SO deep in Pillars. You guys did a truly incredible job creating a system from the ground up that works. For me personally as I get deep into the game, combat is just a mess and I just lose track of everything that is going on. In turn based, because of the slower pace I have an excellent sense of everything that is going on. Each buff I cast, followed by attacks I do with that buff, feel much more meaningful. This game feels like it was made to be turn based. With that said, obviously there need to be some tweaks and you have all received a lot of feedback on that. I am not far into my TB game, but I do for see some fights taking a very long time. I wonder if some type of slight HP reduction and increase in base damage, or something that could make it so enemies are still a big threat but die quicker? Not really sure. Also, as many have mentioned, tweaking the system to allow for either multiple attacks or action points or something just so an Arquebus attack isn't the same as a dagger attack. Enemy AI seems to be a fit weird too at times. I have seen them make some "interesting" decisions. My sincere hope is that A) You make Pillars 3, and B) that you dedicate a large focus to it being turn based. If you couldn't do both RTwP and TB, I would hope the focus would go to TB as it just plays so much smoother IMO. Keep up the great work!!!
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I am now level 4 and realized that I do not want my level one skill that I chose. But when I go to respec it looks like I am stuck with it. I am guessing that for whatever reason I can't respec it, and wondering if there is some way to mod my game files or do something to change it. I have a build in mind I really want to do! Also I would suggest to Obsidian that they figure out a way to allow a total respec. Even if they don't want to allow you to change your attributes, at least let us change our level 1 skill selection. Thanks!
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Chanter summons too short
tedmann12 replied to Soybeanarson's topic in Beta Feedback for Turn-Based Mode
The only time I used my chanter's skeletons I only got one turn out of them. They each got to move and attack once and then disappeared. Rerolled my chanter to not take that spell. Two turns is debatable, three would be good, one is not good at all. -
Just wanted to chime in that I agree with OP. Nothing can top bg2, and I have a hard time figuring out exactly why. I would be a fool to say nostalia has nothing to do with it, but thats definitely not the only reason. I genuinely think overall bg2 is just a better game. And I really like PoE. The magic system in bg2 is super deep and the world is incredible and huge. Story amazing, items amazing, companions are great. And to be honest there is something I kind of love about the lack of balance. Early on in the triology fighters are king, but around the halfway point and on wizards are just significantly stronger. The lack of perfect balance which so many games try to achieve is kind of refreshing. Bg2 just embraces the fact that high level magic reigns supreme and I love it!!! Just started a new game with scs mod installed, going all the way from bg1 to throne of baal and I cant wait!
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I am at the point in the game where I am starting to craft drugs, food etc. It really annoys me that it doesn't show the exact effects of items you want to make. It just gives a general idea of what they do. For example "Taru Taru Chew" provides a "boost of energy". But what does that mean? I don't want to craft each item in order to figure out the exact effects, then reload my game if it is something I don't want. Please make it so we can know exactly what crafted potions, scrolls, food etc do, rather than a general idea.
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Just want to say that I think this game is amazing. I played a little before 1.1 but wanted to wait until PoTD was tuned. Game is absolutely fantastic. You guys have done an amazing job and it is important that you know that!
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It actually appears that it is just doing this for marked prey. It is seemingly activating the ability twice automatically. It shows my character name "activating marked prey" then "affecting the creature with marked prey" and it just does this twice in a row when I cast it, using up 2 bond instantly. I thought it did the same for my summoned animal, but I can't seem to replicate that one right now. My character is a ranger/barbarian.
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2 AP is always good, Getting 2 Armor for free means you can drop to lighter armor. Devil of Caroc Breastplate can get rid of the debuff, as can Svef. Theres also an amulet (i think) that increases buff duration by 35% How does the devil of caroc armor get rid of the debuff? I looked at it online it looks like it just has -20% recovery time and "+2 max power pool" (whatever that means?)
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I am intrigued by the ranged berserker idea. I kinda hate this confusion affliction though, because I feel I have to spend so many points in INT just so it doesn't drop my int to like 5, which would crush my frenzy duration. What are your suggestions for stat allocation? And since Frenzy doesn't add the 30% of hits converted to Crits on ranged weapons, is it worth it simply for the +2 armor penetration and +2 armor rating bonuses?
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When I try to load PoE2 with beta, the game just crashes. Weird because I downloaded beta patch yesterday and it worked fine. Any suggestions?
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Hello guys, Once 1.1 is fully out I plan on doing some type of ranged rogue build. Is Rogue/Ranger an effective combo? After the changes in 1.1 what ranged DPS builds would you recommend? I suppose it doesn't have to include Rogue, but I do like using a rogue. Looking to use guns or bows. Have some decent DPS and some cool abilities. Would love to hear suggestions!
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Patch 1.1.0 Updates Thread
tedmann12 replied to David Benefield's question in Patch Beta Bugs and Support
Is there any word on FPS drop fixes? I have a GTX 1080, i7 7700k, which can run any game on ultra. But when I cast Mirror Image in this game I get virtually unplayable FPS. I go down from 60 to 10-15. Please fix this! Ruins my game, and I understand many other people have a similar issue.