Everything posted by Ouroboros226
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Best weapon for crit-hunting Brute?
Out of curiosity, can a brute beat a marauder when it comes to highest single attack damage? No character I've made so far seemed to beat marauder single target damage potential if you just want big numbers. Assassinate + Barbaric blow gave me 3 digit numbers very early in the game. No other class have come close so far and if they can get triple digit numbers this early I wonder how much pain an assassinate + barbaric blow can land mid-lategame 😄
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Question about Kana's number of siblings and taking out his entire family tree
Ouroboros226 replied to Ouroboros226's topic in Pillars of Eternity II: Deadfire Stories (Spoiler Warning!)So. I need to win the lottery. Donate Sawyer millions of dollars to him and his company to bribe them into making POE3-6. Got it I'm coming for you sibling flock! For Skaen!
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About the ending, how does this make sense?
Ouroboros226 replied to Ouroboros226's topic in Pillars of Eternity II: Deadfire Stories (Spoiler Warning!)Challenge accepted If you read this Josh. I'm gonna find out how deep the prim rabbit hole goes!
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Isn't there supposed to be an achievement unlocked (Triple crown?) for completing the game on ironman+expert+potd?
Ouroboros226 replied to Ouroboros226's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I can empathize with the sentiment that this achievement would be a nightmare for people. I do not disagree either, that maybe it shouldn't be one - despite me personally wishing there was. As for ... Magran's fire menu unlocks, what does that mean? O.o
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Isn't there supposed to be an achievement unlocked (Triple crown?) for completing the game on ironman+expert+potd?
Ouroboros226 replied to Ouroboros226's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I have unlocked all of Berath's blessings. But I've never used them. Meh, at least the challenge was fun. I can say for certain that if I hadn't run with 3 chanters for 6 chanter auras and mass ogres I don't think I would have made it. How you guys manage to solo the game triple crown I will never know 😛 Btw do you know how early you can obtain the black plate armor and helmet from that mist island with fampyrs? Maybe with stealth or something? I want that armor as early as possible, but the monsters on that island are insaaaanely strong.
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About the ending, how does this make sense?
Ouroboros226 replied to Ouroboros226's topic in Pillars of Eternity II: Deadfire Stories (Spoiler Warning!)Thanks! Hmm strange. I actually managed to kill Furante and Aelys both, so that the prim guy appearing at the end then being the last leader. Killed the other captains, morana, benweth etc. I could have missed one.
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About the ending, how does this make sense?
I managed to approach the endgame in a way that killed all the principe captains. Furrante and Aelys were both dead, and that prim dude was the last to fall. Went for Vailian ending this time. Here's what doesn't make sense to me. How is this an ending where "piracy continued to flourish"? I thought maybe there would be a secret achievement or ending for taking out all the captains. But it didn't seem to change anything major?
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Isn't there supposed to be an achievement unlocked (Triple crown?) for completing the game on ironman+expert+potd?
I finally completed the game with all these 3, after some failed attempts. And after all that - no achievement? Is the triple crown achievement a community made achievement and not an actual one?
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Soon done with first triple crown playthrough. I'll skip the superbosses this time but do them next playthrough, what do I need to know about them?
I don't know if I've found all of them. But the ones I've found that I think are superbosses due to them having an "introduction" sequence but not forcing you into combat, are these. Big golem in corroded wasteland. Big crystal spider. Big black ooze. A "sigilmaster" mage dude in an underwater cavern surrounded by those super annoying debuff stones. Not sure if there are more. The reason I'm asking here instead of watching a youtube video or a game guide. Is because I want to go in partly blind. By that I mean, I don't want to die because the bosses killed me with something I had to die to learn, if that makes sense. But at the same time I want the experience to be challenging with some unknowns. I don't want a recipe for success, I just want a safety net for unavoidable failure if you know what I mean. I just want to know what these bosses have when it comes to mechanics, which can only be learnt by dying. So I don't have to waste an entire playthrough just for "oh I needed X, WELL time to play another 20 hours to correct that one mistake I had no idea of knowing!".
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Team composition for TC party if I only want to use default companions and sidekicks
In my 3rd and so far most successful triple crown attempt (lvl18 atm), I'm struggling a bit - and found out as @thelee told me how important good DPS and a good offense is (even defensively, as a dead enemy deal 0 damage). Because having a too defensive oriented team as I have currently, it makes every fight into a super long slogfest. Like the skull fortress and that iceberg, I feel I can't die. But the encounters last forever to the point of becoming boring. So I was wondering @Elric Galad, you say base wiz and evokers are balanced. But are these classes not a liability in PoTD if you can not burst down enemies fast enough? Playing a herald time is on my side. What I fear if I play a wizard, is that time is against me, and a base wiz or evoker can risk being a liability. I intend to skip the super bosses on my first current triple crown run. And try them on the next. I've heard evokers can basically one shot some bosses lategame. So that does help argue for them and not against them. That wizards are weak and become exponentially stronger. How do veteran players solve this? Having enchantment buffs to fall back to, to become a combat machine after nuking? I really want to play either an evoker, or an evoker warlock next playthrough. But it kinda scares me ending up in a situation where my resources have run out, and the battle is tipped in the enemy's favor. Maybe the solution is just "Get good!" 😄
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Starting to see the power of the Herald, as my team wiped and my Herald saved the day alone.
Thanks for sharing. Argh that sucks :S I'm gonna skip the super bosses on my first triple crown run. I'm on some iceberg now with a waterfall and portal puzzle which is making me lose my mind.
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Question about Kana's number of siblings and taking out his entire family tree
So I sacrificed Kana to the blood pool in POE1. And in POE2, I wanted to TELL his sister what I did to him, before sacrificing her on the altar. The problem is that once you tell Maia that you dissolved Kana into a grotesque pool of living blood, she leaves. Is there no way to let Maia KNOW what happened to Kana AND sacrifice her to Skaen? I was also wondering how many siblings Kana and Maia has in total. If there is a POE3, can I finish the job? Or would they have to make POE4+5 too or something? I mean, maybe this is a bit psychopathic I don't know. But I thought it would be kinda funny, in a dark humor kinda way, to sacrifice Kana's entire sibling flock to Skaen.
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If you are in a position where your main character escaped combat after your team died, but your team died on top of a now impossible encounter. Can you save a triple crown run by stealth killing them while unconscious?
In my triple crown run I was in a close game over where only my herald survived. Had to kite and summon and use all kinds of clutch tactics to make it, pulling mobs etc. I only made it because of Herald infinite healing. But what if you play triple crown with a no-sustain dps character in the same situation? Your entire team is dead on the ground too close to enemies. I was wondering. In a situation like this. Is it actually possible to save the playthrough, by stealth killing your unconscious party members? Since you can't leave the area or abandon your unconscious party members - you might end up in a no-win scenario. You either can't progress, or die to the remaining encounter. So can you in this case, take a bow, and attempt to shoot your injured unconscious party members to death to be able to leave the area? Sure. You lose all your companions and their gear, and have to get those soulless adventurer companions. But at least it would save you from rerolling completely no?
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Starting to see the power of the Herald, as my team wiped and my Herald saved the day alone.
I just noticed this in the most painful way. I entered some sort of Skull fortress. And the cultists (calling themselves scribes) in there not only constantly charm my summons, the fight goes on and on and ooooooon. Every encounter took ages. Even worse @thelee 😭 An Eoten boss in there almost ruined my triple crown run. I'm lvl14-15 so maybe I'm low lvl for this area. But this Eoten boss seemed to heal his allies or something. The fight took so long in fact - I went dry on resources. I killed many, but eventually lost 4/5 members. With only my herald left. I had to run away to reset (still stuck in combat because of permanent brand / gouging strike), and pull them 1-2 at a time and kite around the entire area summoning ogres. The Eotens had disrupts and knockbacks and ugh. It was an extreme slog. So what you said about needing good DPS. I'm seeing it now. If you can't focus target down targets fast enough, battles becomes an infinitely long boring slogfest.
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Troubadour Summoner survivability (and equipment) issues?
You mentioned problem with money @SirMirrorcoat . The best way to get money early, if I'm not mistaken, is to board merchant ships (lvl5 ones at your level, usually around port Maje and north to Neketaka). You get more loot when boarding instead of sinking them. At lvl10-12 you can take on lvl11 captains, which will drops lots of fine+ gear that sells for exponentially more than the lower quality counterparts. I'm lvl15 atm in my triple crown run, and I went out to take on a bunch of ships and that "one raid" alone got me like 70k gold of loot. Also, someone correct me if I'm wrong, targeting ANY ship at sea. Seemingly have NO reputation penalty with that faction at all. So I think the flags you can use for the different factions, is simply to have a tool to not have that faction attack you at sea. Maybe the logic is that there's no witnesses left alive to tell the tale. So basically. If you need money. Board every ship you see out there. Pirating is lucrative. Just remember to SAVE THE GAME in safe distance when approaching a ship, so you don't accidentally take on a high level ship you can't beat. EDIT: Also. I've read your name wrong all this time. I've read it as Sir Mirror Cat. So from now, if it's ok with you. I will call you cat
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Troubadour Summoner survivability (and equipment) issues?
Like this? @Boeroer I SUMMON THEE TO THIS PLACE! LET THE SHADOWS PART AND BLESS US WITH YOUR FACE! Now to see if this unholy ritual works.
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Troubadour Summoner survivability (and equipment) issues?
I'm still on a going triple crown run with my chanter. lvl12 atm. I have to say though... I sincerely think, that summons needs a nerf somehow. Something like, only 2 party members can have summons creatures present at a time. IMO - I think playing TC as a party is fun, balanced and an actual challenge (without using super-meta exploits). But I've noticed that having 2 chanters who summons creatures as well as a bunch of figurines, really does trivialize the game imo. Seeing how you have 4k+ hours into this game, would you agree with this? What would you do Boeroer if Obsidian hired you as a POE2:Deadfire game balancing dev? Just hypothetically ofc.
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Troubadour Summoner survivability (and equipment) issues?
When that's done. PoTD, Expert, Iron triple crown challenge? Seems I have a fellow masochist here.
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Troubadour Summoner survivability (and equipment) issues?
I highly recommend playing through the game on Veteran first, for your own sanity You'll enjoy the game more and learn everything instead of being frustrated at every turn.
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Team composition for TC party if I only want to use default companions and sidekicks
Thanks for the advice. I've seen many people say that conjurer as a specialization is not worth it, because the +2 power level doesn't do much for conjuration spells. Is it that bad? Or was this old information which is outdated?
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Starting to see the power of the Herald, as my team wiped and my Herald saved the day alone.
Thank you! This is kinda vital to know about in TC. My preferred strategy is to outlast anything.
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Starting to see the power of the Herald, as my team wiped and my Herald saved the day alone.
I remembered Hasango incorrectly as an easy low lvl area. So I went there at lvl9. Well PoTD hit me hard here. Those snakes ambushing you from the wall against a team with only 1 ranged? Had to get up the stairs, which pulled more. Oh a barricade! It was a real cluster****. I'm trying triple crown so I thought it was over when only my Herald was left against like 4 snake archers and a snake priest or shaman thing. Turned out that the AOE damage chant that heals you, the AOE heal chant, and wyrms. Was enough to actually make it. I still had to run out and in a bit, use a potion and a bomb and some other stuff. But I really wasn't expecting to survive that at all. My character felt sooooo beeeefy mmmmm. And even before having good gear. Anyway the thing I'm wondering about. Do enemies have infinite spells on PoTD? The snake was casting 2 different heals and a stun wave. Thing is, it took forever mostly because it seemed to never run out of spells. So I had to take the backline archers first and some stuff. Even then it took a long while to kill it. I know POTD is supposed to be extremely hard, but infinite spell use? Really?
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Team composition for TC party if I only want to use default companions and sidekicks
Good to know! But I don't like his kind. I never liked dwarves - no idea why xD
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Troubadour Summoner survivability (and equipment) issues?
Very often, the issue is not your gear or strategy. But simply that you are in a way higher area than you are supposed to - like Ranndar pointed out. Also like I mentioned in another thread, bad positioning can make a moderately difficult encounter extremely hard, or an almost impossible encounter "only" difficult. So this is something you need to be aware of: NEVER judge the possibility of being able to do an encounter or not based on one single try. At least 3 tries to get a feel for if this is manageable or not. As an example. There is an observatory. When I first entered here, I got absolutely destroyed. I had my ass kicked so hard I could feel the foot in my mouth. Next attempt also failed, but it failed less. On the third attempt, it was a full turn. It was super-duper-easy. What did I change? Only the positioning of my characters. Pulling them down a hall. Having a trap there. Allowing me to enter combat with starting distance so I could pre-buff before **** hit the fan etc. The encounter which felt impossible was suddenly trivial. However... some places if you go there early. You simply have such a raw level and stat disadvantage that victory is impossible for all but the 0.01% of players.
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Next AAA game from Obsidian after The Outer Worlds discussion
Also kinda wondering... in regards to PoE2, and a possibly PoE3. Has the devs said anything unofficial? I just ended up completely falling in love with the PoE worldbuilding. Like I said it felt so generic at first. But it's so well written and so masterfully executed imo. And the more I learned about the world, the more I wanted to learn about the world. Some of the plot twists were fantastic. I just kinda hoped... if an Obsidian dev reads this. If it would be possible to share something unofficially about your thoughts and plans for the series. Anything you were proud of, or anything you felt you wished you did better. Even personal thoughts, not as a representative of Obsidian necessarily. Perhaps it is too much of me to ask, or maybe inappropriate of me to ask this? I don't know.