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shmerl

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Everything posted by shmerl

  1. Linus desktop usage is higher, but it's barely relevant to gaming stats, since percentage there is different. You can see it from the public numbers that we have (like from the Humble Bundle for example). Either way, Unreal engine isn't that difficult to release for Linux. Not any more difficult than to other systems at least. Professional developers are doing it fine. Quite a number of games came out for Linux recently using UE.
  2. That's weird, since they were selling very well (Linux versions I mean). I guess without exact numbers it's hard to estimate what it means "not worth it".
  3. Why not natively? Aren't they using Unreal engine? Unreal engine should work well on Linux these days, as long as they are using recent one. It works with Vulkan.
  4. So far it doesn't look like Epic store provides DRM-free options. Or at least it's not clear how they handle this. Did you ever use it?
  5. Private Division is owned by Take Two. And Kerbal Space Prorgram was released on GOG before Take Two bought the company which developed it. So it's not a very solid indicator. However since they are already dealing with GOG and can see that it brings them profit, may be they'll continue doing it.
  6. Did Obsidian comment anything? I've read somewhere, that Take Two got some publishing rights on the game. They are quite pro-DRM, so if that's true it's bad news.
  7. Not sure if this was already asked. Do you plan to release The Outer Worlds on GOG? And since it's using Unreal Engine, will you release it for Linux too? Thanks!
  8. That would be very bad if true. As a Linux and DRM-free gamer, I'll have to say adieu to Obdisdian if MS will buy them, because I highly doubt MS will let them continue releasing Linux games and same goes for DRM-free day one releases. And it's quite disgusting that MS are going after successful studios to swallow them up. They already did that with Compulsion Games, so no more Linux and DRM-free releases from them.
  9. Thanks for the workaround! Why is the game statically linking SDL in the binary??
  10. I bought Pillars 1 through GOG the Deadifre DLC Pack's available as a free download, though you'll also need to download the latest patch for PoE/White March (if applicable). If you use Steam, the Deadfire DLC Pack is here. Yeah, I know. I mean if there will be a way to get the single download for the definitive edition from GOG, once you buy all parts separately.
  11. Will there be some upgrade pack for for those who have regular edition on GOG already to buy just the upgrade to get the definitive eidition?
  12. Those weren't included because those weren't questions they asked. They were asking people about DLC not about what systems they played their games on or what publisher they bought them from. Not sure what you mean. Did you miss the preferred gaming platform (OS) and preferred purchasing platform (store)? I don't quite understand why they can't publish all numbers for that.
  13. The results are confusing without real numbers published. For example, how many people (who took the survey) play your games on Linux? How many buy on GOG? I couldn't really understand that from the above. Can you please publish complete results?
  14. I used this one for Wwise: https://github.com/eXpl0it3r/bnkextr But resulted file also required re-encoding, since it wasn't a regular WAV, but also unusually encoded raw RIFF. sox helps for that. See an example here.
  15. @TheRealDrMcCoy: Wwise seems like mess when you are trying to extract audio from the game. As you said, it's using banks (see an example here). How did games manage in the past not to complicate things and use simple audio files? Though Wwise seems to work OK on Linux. Check the same System Shock demo that I was talking about in the link above.
  16. No. I can't comment on the Fig campaign, because I haven't backed. Just got a response:
  17. I can relay your question. Now developers seem to be more focused on Fig, so they aren't likely to pay attention to the forum.
  18. Looks like 64-bit Linux release is planned, if I understood correctly from Fig comments: I hope it means real 64-bit release. Tyranny kind of supports 64-bit Linux too, but the game itself is 32-bit, and because of that has quite serious bugs when used on 64-bit Linux.
  19. What about 32-bit? Tyranny regressed to be 32-bit, despite PoE I being 64-bit release.
  20. Switching might be not, but using newer Unity, should be a good option. Unity 4 is pretty old already, and has performance issues.
  21. How can I apply the $5 discount that's issued for previous Fig users? I clicked the link in the Fig e-mail, and it opened Fig page, but pledge amount wasn't really reduced on the actual site.
  22. Related: https://forums.obsidian.net/topic/91192-technical-plans-for-pillars-of-eternity-ii-engine-and-etc/
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