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Vadász

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Everything posted by Vadász

  1. I believe i might have had some kind of bug then because i did all that stuff too, and did not get the option of Woedica.
  2. My take on the classes: Cipher: He is good, maybe too good. They will nerf it soon, so you might as well roll one while it's "legal". Chanter: I agree on the stufff about reload speed. The speed of the invocations is fine since they are not affected by dex or armor, so you can slap a full plate on and dump dex if you want to. Rogue: Love both ranged and melee, if you manage to enable their sneak attacks they are great damage dealers and they have awesome abilities to escape agro. Barbarian: He is good the way it is now, barbs are usually glass cannons after all. Ranger: I agree that rangers who focus on their companion need a buff. Paladin: I like the pally the way it is. Fighter: Fighter needs some kind of talent that punishes enemies for leaving his engagements, tanks usually have puny attacks so engaging enemies only for the extra attack is kinda pointless. High might/intellect fighter is fine. Wizards and Clerics: They need either more spells per rest or buffing their spells a bit since they are outshined by the other spellcasters. Druid & Monk: Haven't played with one yet.
  3. I Concur, but then i differ on some things that actually meant i could not enjoy the game as i hoped i would: Good for you, i actually felt it was awful and generic, in past IE games, there were a lot of times i just remained in a map listening to the music. I understand they had to use their in-house composer for budget reasons tough. It's the same with every most IE games RPGs i usually hate it. . Lucky you, I got the double click equip bug, the animal companion bug and the Raedric Hold crashing bug (This last one in all 3 of my playtroughs if only because i learned how to avoid the first two).
  4. I was extremely disappointed that i finally got to face Thalos, not taking in account the fact i was hoping for a way to avoid the final battle, the issue that we have so little choice after defeating the guy reamins. My PC said he wanted Thalos power for himself and in the end he got the same choices my good guy from the first playtrough got. I wished there was more choice in the matter, for example one could make a pact with Woedica for power and immortality now that his servant is gone as i told the ghost elven chick i would but i couldn't. Please Obsidian consider my words, i now it would mean to add more endings to the game but i would settle for text only screens if they cannot be voiced.
  5. Maybe they removed the altar after Eothas was gone.
  6. Where i work some guys work with unity pro i guess i could go into their office and make those changes during lunch.
  7. Did you read my post? Because I'm not sure those things you wrote are actually addressing my points.
  8. Those saying that IE games had bad characters as well are forgetting that we had those wonderful spells and items that would raise their bad attributes so in the end you could fix a lot of those guys. You don't have such an item or spell in PoE that can fix the dwarfette for example.
  9. I'm an IE veteran too and while i agree that the combat system ain't great, IE was worse in many ways. I'm not defending the way they implemented the combat mechanics but the ideas behind were good and I'm gonna explain why: Engagement: Has been used in tactical, strategy and even RPGs for a while now, and it's a wonderful mechanic, some classes can evade or shrug the free attacks and classes that are not meant to be trained in melee are penalized for disengaging from a dangerous foe, instead of being able to kill entire groups of melee monsters just by kitting the way we used to do in IE games. No Prebuffing: It ends up being the same, as a designer you either consider players will prebuff and adjust the toughness of the enemies or you do what Obsidian did and remove a time consuming pointless and repetitive activity. Also, there are still ways to cheat the system and prebuff if you want to. Limited resources: I don't think i ever used the 4 campfires in my normal run and even in hard i only used them up later in the game because i didn't do a lot of sidequests and was underleveled/underequipied in the last few dungeons. You just need scout so you know what are you gonna use, when you are gonna use it, and how to position your party (Which is essential wen facing incorporeals for example). Tthen again if you just want to steamroll every encounter without taking a sweat you can always turn god mode on which is kinda the same as burning your whole spell list in a single encounter and resting afterward like in IE games.
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