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Synaesthesia

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Everything posted by Synaesthesia

  1. Lots of stuff, ranging from dancey type muzaks (breaks mostly) to some r0xx0r + r0llz0rz.
  2. Keep in mind that Ultima 7 shipped in 1993 so the graphics are dated and it's going to be a problem to run on today's PCs. I recall it needed its own memory manager? Still great though. There were 10 Ultima games, Ultima 1-7, Ultima 7 Part 2, Ultima 8 and Ultima 9. Ultima 8 and 9 were the worst of the series, with 9 coming out in 1999 and being very buggy and very slow (graphics wise) even though the graphics were very good. Ultima 9 today would probably play better and still look okay graphics wise. Ultima 7 and Ultima 7 Part 2 were the two best of the series with Ultima 4 and 5 being tied in my opinion for next best. Ultima X is MMORPG and will be out this year but it has no relationship to the series. There were also some spin offs. There were the two Ultima Underworld games, which were more dungeon crawlers with first person perspective. The first game was the first to have a continuous first person perspective (not grid based in movement for instance), a few months or a year before Doom came out so you can almost think of it as one of the first FPSs. Arx Fatalis was created as a spiritual successor to Ultima Underworld. There were also two games based on the Ultima 6 engine, Martian Dreams where you went to Mars at the end of the 1800s (yes strange setting) and another one beginning with Savage where you went back in time. Ultima predates the Amiga by the way. B) I played the first 6 on the Commodore 64 and Commodore 128. You forgot the 'Worlds Of Adventure' spin offs. Apparently U7 is playable in DosBox as well.
  3. The dude is called Jeremy Soule Same guy who did KotOR, and Morrowind. Best in the biz, in my anti-humble opinion. I prefer Mark Morgan myself.
  4. Try 'dating back to Apple ][e'. Ultima VII were both great games, but only in the ways that you mentioned. As much as I love both Ultima 7's, they both 'suffered' from linearity (Serpent Isle moreso) and ****ty combat. I felt, at least, that the combat became less fun when they 'real timed' it. With the exception of Serpent Isle, none of the NPC's really developed personalities. It wasn't until Dupre atoned for his sins while he was a Bane that I actually felt any attachement to any of the characters (admittedly, this was likely because he had been with my party since Ultima IV). I think, at any rate, that the Ultima 7 games had the best and most living environment of any CRPG I've played. Perhaps as a result of concentration on creating a living world, the story and ROELPLAYEINGE suffered a bit as a result.
  5. I'm here to make mashed potatoes.
  6. LIES!! BIG FILTHY EARTH DWARF LIES!
  7. What? That doesn't make any sense? I know. :|
  8. Not so tough without your precious smiley are you?
  9. This thread is dumb. 'Do you think Project X will be a good game' would have been a better title, unless you've discovered some way of altering the outcome of the future through sheer will power and message board votes. If this is the case Visc, pls PM me kthx.
  10. I wonder how many more of these threads Visceris will create? I'm waging about 3, or maybe 5.
  11. I felt like a change from my usual 'Name' and I like the sound of Synaethesia.
  12. I finally made it to what it (currently) the last page of this thread. Yay for me! Hello.
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