
Miltiades
Members-
Posts
136 -
Joined
-
Last visited
Content Type
Profiles
Forums
Blogs
Everything posted by Miltiades
-
Don't listen to Mac. He's a frustrated individual, being banned from Lucasforums for not following the rules, and if I recall, for not being afraid to make his hands dirty himself. I will say this: Lucasforums does have (an) elitist group(s) of people that may make you feel unwelcome, but that's only a veil. Moderators will treat you fair if you follow the rules, and while some of the sections' reputation (Kavar's has seen better days, I think) is questionable, overall, it's a fun and active community. Mainly the Jedi Knight and Knights of the Old Republic sections are worth looking into. You may also want to look into TheForce.Net boards. I'm not really a fan of it, it's one to get easily lost it, with threads containing sometimes more than 200 pages, but it's a very active forum.
-
Very interesting. It's great to see his dislike of game conventions translated into gameplay elements.
-
You can't always get what you want, but this time, we are. Awesome news.
-
Nar Shadaa (Goto scene crash)
Miltiades replied to redeclipse's topic in Star Wars: General Discussion
Yeah, the 178 is a pretty reliable driver. I'm glad you got past the cutscene. -
Nar Shadaa (Goto scene crash)
Miltiades replied to redeclipse's topic in Star Wars: General Discussion
I've read elsewhere that the 182.50 driver version doesn't do all that well. Try rolling back to an earlier driver version. You can find earlier versions here. -
Game breaking crash on Onderon
Miltiades replied to Summers's topic in Star Wars: General Discussion
From LouTenant at the TeamGizka forums: set texture detail to medium and Anisotropic Filtering\Anti-Aliasing to zero, and the crashes should go away. Seriously, I've had this problem times and again (see higher), but this should fix the crashes. It works here, at least. -
Just so we're clear Dash meant it to be poking fun at themselves, not the public (though some might feel it was directed at them). Plans have been updated as well: There are two (2) builds remaining until public release. 1.0b11 will be released in the coming days to the beta testers and is considered Release Candidate 1. 1.0b12 will be then be released as RC2. 1.0c1 will be released publicly when all Block, Crash and Major bugs have been resolved from 1.0b12.
-
KOTOR3 Announced by Lucasarts!!!!!!!
Miltiades replied to Darth_Windu's topic in Star Wars: General Discussion
1th of April is tomorrow on my watch. -
No, I don't think the team members would ignore Mantis if a bug was fixed or changed status. It's used for a purpose. It is understandable that people doubt the mod's future when there's a long time with absence of progress. I'd be lying if I told you that the mod is progressing swiftly at this moment. Dashus has had some real life issues (and not so much issues) in these last few months, and progress (in the sense of bugs being fixed, not reported) is at a standstill right now. You just have to look at the Mantis to come to that conclusion. I can say, however, that the mod's future is not in jeopardy. Dashus did let us know what he was planning in the foreseeable future concerning the mod, which made things much clearer for us Beta testers. I don't know if Dashus would be happy with me telling the public what he said to us, so I'll not divulge. Dashus will make known when he... feels like it, I guess. On the other hand, and I'm not sure I should be telling you this either, but there's something else moving right now concerning the mod. Hopefully, if all goes well, you should be noticing something in the near-future.
-
Heh, well, that's not exactly true. Mantis is somehow a bit... broken. Reporting bugs is for the moment impossible. I tried. And apparently, assigning them is out of the question, too. It's a job for killerbob, I think, but she hasn't gotten around to fixing it. I guess you can view that as an excuse. By any means, do. We Beta-testers know where we stand, the public will know soon as well.
-
Lower than Minor issues won't influence the release of TSLRP, as Dashus stated. But it still is much, yes. Most are HK Factory issues, which was to be expected. The one big major which has been open for some time now concerning completing the factory is actually a combination of several majors and minors I have reported in the last couple of days. It might clear up the issue for the team. Be warned, more bugs may (and probably will) follow.
-
Neither is true, I think. He told us why he wouldn't be active for some time, and I won't divulge what he said, obviously. The project isn't actually on hold, since Tupac has fixed a few bugs in the last couple of days, but it is moving very slowly, this is true. But the announcement that 1.0b11 or 1.0b12 are the release candidates shows that the team decided the end's in sight. Where that end lies is, of course, not known, but it does mean that the team is ready to wrap it up.
-
The most idiotic EU invention?
Miltiades replied to Markus Ramikin's topic in Star Wars: General Discussion
Beldorion as Hutt Jedi/Dark Jedi; Darth Caedus' flow-walking; the Sun Crusher; Emperor Clone. Those are, in my opinion, the worst. -
Obsidian getting the chance to make KotOR 3 would've been a dream come true. Avellone's superb story and dialog writing is superior to anything BioWare, and that will probably include the MMO. But as it was KotOR 2 who hinted at the True Sith, in my opinion, it was KotOR 2 that hinted at a new Good vs. Evil conflict between the Jedi & the Sith. So I don't think you can blame BioWare for doing the obvious here. What bothers me is Naga Sadow running around the Galaxy as the Emperor when he's supposed to be dead for more than 1,000 years. I guess that'll be explained soon, though. Anyway, let's keep the MMO discussion to the MMO thread. We still got a Restoration mod to release!