Francis Ironwood
Members-
Posts
99 -
Joined
-
Last visited
Content Type
Profiles
Forums
Blogs
Everything posted by Francis Ironwood
-
I can definitely see the benefit of int for usable items like scrolls and charge stuff. I never ever use them so I didn't really factor that in and I know attack speed calculations can be pretty interesting in this game. You're making good points for int though. Probably not worth it for me though because I don't use anything but the abilities that scale with it. On perception though, does it matter that you have barrage and priest buffing accuracy already? It's not like the extra accuracy from perception is going to waste right? maybe it not doing that much is just your perception of it.
-
I don't think Fighters get enough from int to make it worth it not to dump it. if you compare 10 int to 3 you're only losing 4.2 seconds of Frenzy and 5.2 seconds of Barrage, that's nothing. I don't know about scrolls or other usable items because I never use them, but you could just let someone who actually gets something from int use them. Maybe i'm just going at it too min/max focused. I just don't see it is all i'm saying. There's of course no right way of building a toon.
-
It's pretty bad. The damage and prone is decent but being Foe only, AoE having a small width, and moving as a projectile instead of instant hitting everything in AoE makes it quite bad. It's not random though it moves in a straight line and bounces on walls or other impassable terrain. Why couldn't they just get a big circle-shaped tornado AoE that repeatedly damages and prones people in the area? Basically like Slicken was at release but with some damage. Does it show the bounce trajectory? I mean does it have the target/aoe marker thingy. Because the barbarians echoing shout also bounces once but it's hard to aim because you don't see where the bounce will go.
-
How do you fit INT in a damage dealing fighter build? You're obviously going to need to max might, dexterity and perception before it so how many points do you have left for int? Do you take some out of con or resolve? Because you're going to have to get the points to max those from somewhere. And there's no way int could provide more damage increase than those 3 stats. Is there any point in increasing int at all before Might, Dexterity and Perception are maxed?
-
Ok so the affliction (Blind) is checked through reflex, and the damage part of the spell is checked through Deflection? Makes sense now. That's how I see it. Not sure if you have to make one check before you get to try the other one. Maybe you have to hit or atleast graze vs deflection before you get to try the blind. probably not though even if missing the damage and still getting a blind wouldn't really make sense.
-
i don't get Shadow Step. What are you supposed to use it for? You can't use it to escape because you'll just teleport back to where you started and you can't really use it to get to the backlines because again you'll teleport back to where you started. How long does it take before you teleport back and what can you accomplish in that time? Also didn't Feign Death make you invisible when you get up? and it's per encounter? Backstabbing for everyone?
-
Rangers got an interesting one for firearms. It's a modal that makes you shoot in a cone dealing burn damage. The cone size depends on the firearm you use. Blunderbuss has a short and wide, pistol and arquebus have longer but narrower one. It also blinds you for a while when you shoot for some reason. Rangers also got a heal pet and revive pet (i think those are new) and feign death for the pet also.
-
it's 8-12 base i think and that sounds pretty damn good. but really? reset on kill sounds good? i thought it's utter and total garbage what am i missing here? Also frigging Echoing shout thingy and it's daze. Dragon leap already has daze did barbarian really need another one? also the bounce is pretty hard to aim because you don't get the ground marker for that.