Everything posted by Gotcha!
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Update 93: Patch 1.03 - Important Community Fixes
I couldn't have summed it up better myself. Very well said.
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Bug: Animal Companion 'Takedown' not working.
Same, still bugged. GoG version, if that matters.
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The battle with Lillith (some banshee) was FUN!
You murderer! Oh, wait, she was already dead. Never mind.
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Companion's attributes update
I really wish there was an option to level them up yourself after you pick them up. I know you can fool around with the IE mod, but even so, it'd be nice if Obsidian would give players control over it without any mods.
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Solo Adra Dragon in hardmode with a cipher
A very nice job indeed! I can't even seem to kill it in easy mode (even though I was able to steamroll the final boss). Got it to ~30% health at most.
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Bug: Animal Companion 'Takedown' not working.
I spoke too soon. Today Edér's Knock Down stopped working. The option is simply unavailable, like I've spend them all, but I didn't. I am really hoping for a patch soon. I was severely disappointed with Wasteland 2 and a few other games I've bought recently, all showing more and more bugs as the games progressed. I was hoping this game would have been different, especially since its release was set back for such a long time.
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Bug: Animal Companion 'Takedown' not working.
Strange. I'm pretty far in the game I think, I've been using x uses per encounter skills like crazy and only the wolf/fox ones broke so far.
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Bug: Unlocked weapon slot visible for all characters
I find this one hard to explain, so bear with me. One of my characters unlocked an extra weapon slot. Going to name this character Bob to make explaining easier. Now EVERY character has an extra weapon slot, except... they do not. When clicking another character and checking their weapon slots they show Bob's 3rd weapon slot. When I click this weapon slot it's actually Bob that changes his weapon. So, yeah, characters shouldn't be able to have Bob's 3rd weapon slot.
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Bug: Animal Companion 'Takedown' not working.
I'm sorry if this has been posted before. I couldn't find any mention of it. My characters reached level 7 today and while leveling both my own Ranger and Sagani I decided to choose the 'Takedown' skill, which allows my wolf and Sagani's fox to knock people down. The skill should be useable once per encounter and for a very short while it did. However, at some point the game decided to mark the skill as 'Already Activated' and I've not been able to use it since. Sagani's fox broke down first. A short while later my wolf got the same problem. Saving/loading, resting, nothing works. I hope it can be looked into. Regards, Gotcha! Ps: Here's a savegame, if required: http://avatar.home.xs4all.nl/crap/6cf93f04-2de3-4812-8488-499b733ac0c9%20autosave.savegame