Everything posted by Calax
- What you did today
- SW: The Old Republic Part 4
- What you did today
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What you did today
Slowly starting to unravel. Had a damn near complete break down at work while on my break... ended up pulling a 5 hr shift, and telling them to write me off tomorrow because of this. Don't know what I'm going to do now. Starting to feel a bit like Sisyphus... trying to drag myself up only to watch all that going "up" get rolled right back down into my own face.... Also tigs, apparently my second cousin (a cheerleader) is in paris right now too
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What you did today
reason is because those nice girls? want a guy with a good car, a good job, and enough money they don't want to have to worry about anything and instead just have you pay for everything because it's "chivalrous". And now to drag my broken ass off to class for another 13 hours of torturous walking/standing.
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What you did today
Thing is, you knew what it was like to have that. I've never had that. Hell, most highschoolers have seen/been with more women than me. I know it's shallow, but it'd be nice to just once be able to snuggle up to somebody, watch a movie, then chase them back into the bedroom... rather than turn up the volume because my roommate decided to get it on (when she's home) and is QUITE loud while at it.
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What you did today
Roomie is out in Norway. Not able to do to much, because I'm taking summer courses, and between those and work, I'm doing 13 hr days And not 13 from wakeup to sleep, that's 13 from starting class to ending work. My feet hurt, my ankles are barely letting me walk, my back is killing me at the end of the day... And to add to my depression, I'm single, have been forever, and everyone around me is either getting married, starting families or just doing the whole "happy couple" schtick... and honestly, when everything I'm bombarded with is either attractive women who want somebody younger, in better shape, and has money/a respectable job, I see no reason to continue with this sham of a life. I need no reminders of how I "should" be living, or of how far from it I am pitched in my face, but even the act of trying to watch tv ****s me up at this point. As it is right now I"m staring at 600 mg of benadryl... debating.
- What you did today
- What you did today
- What you did today
- What you did today
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RANDOM VIDEO GAME NEWS THREAD!
Part of this is digital distribution. Means that a lot of the overhead costs of having the game sent to gamestop/bestbuy, and even printing the disks are gone, so the games can be sold at a lower price but earn more per capita. Only issue is it requires a stable internet connection to receive the game in question. Much of Paradox' more current success can be attributed to Steam, and that, mixed with a dedicated fanbase for their "more complicated than an excel spreadsheet trying to give you Ford Motor Companies financial info" games, mean that they have a consistent ability to create a growing fanbase at a lower rate. Now if they could just get their heads out of their rear ends on things like King Arthur 2 (held to 24 frames per sec or so, HATES duel core... and duel monitors) they might actually be able to take on THQ and win. One thing I think we'll see over then next years is more revivals of old gaming classics, rebranded, remarketed, and rebuilt under at least a member of their original team. I mean Twisted Metal probably got greenlit because David Jaffe really wanted to get the franchise back to life, and finally had enough pull with SCEA to get it up and running. And as time goes on, more of the money guys will start being hustled out the door (at least in terms of creative overlords of things like Acti, EA, THQ, and Nintendo) in favor of the project leaders behind the more successful games. As to true Triple A titles? They'll still be around. But I think they're going to become SIGNIFICANTLY more limited in number per year. So instead of a constant stream of 30 or so games with 100 million dollar budgets per year, it'd go down to 12-15, with the backups being competant games that don't need the over the top graphics, voices, soundtrack, or scope. Another thing that's going to help with this is the fact that we aren't progressing NEARLY as fast for graphics upgrades, so an "A" title and a "Triple A" title won't be TOO different between how they look.
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What are you playing now?
I'm not exaggerating that much. And while you might have been okay with it, this was what was bothering me as I finished up the game. And some of the "breaking apart" platforming is just stupid given that it only starts breaking when NATHAN goes over it... but it had perfectly held both Sully and the other people Nathan runs around.
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Movies you've seen recently
Everything I've seen says that watching it without reading the book is like only knowing half the story. I'm not sure why so many people were gushing over it but it wasn't horrible.
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What are you playing now?
The thing is, the first two games seemed to have at least some connectivity between levels. You were going to this place or that one because the place before had given you a reason to go there. That's why it felt like Indiana Jones the Video Game. Uncharted 3 has about as much connecting some of it's levels together as there is connecting Pawn Stars to Cajun Pawn Stars. I mean there's one level that just ends with Nathan floating in the ocean... and he just MAGICALLY turns up at his ex's door half concious. And I'm not saying that the transportation or whatever is bad per-se. It's just that every time he gets into a plaforming segment (which often includes transportation) instead of just being able to platform normally, instead you leap from one thing to another and instantly everything just throws you all over the place for 10 seconds while Nathan goes "yaah yaah yaah! AAAAHHH!" before you're allowed to go back to actually playing the game. And there is no "high tension" moment of platforming (where you're trying to get away from somebody, or need to do it somewhat fast) where a rock falls, or the railing gives way, or the train starts flying, and you spend 30 seconds watching Nathan get tossed around, and it just gets REALLY tiresome.
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What are you playing now?
I don't mind the "On rails" bit myself. But I would like it if the game actually made some modicum of sense in terms of the progression from level to level instead of "I'm magically here now!" There's a pretty definitive point near the 2/3rds mark where it feels like they just ran out of money or something, and just said "Ok, We've got these four levels, and some sand physics made, find a way to stick em in and connect them via cutscene!" so Drake magically is on a boat... then at an airport, then in the desert. And it would have been nice if they mixed things up a bit. Having every single thing that Drake is hopping around on start instantly falling apart as he moves across it just gets.... boring. It seems like no matter what drake does, every single time he gets on ANY slice of transportation, he's going to have to make a harrowing escape from it so that he doesn't get killed in the crash/sinking/roll/ejection.
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What are you playing now?
Just wait for it... it gets more scatterbrained and stupid.
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What are you playing now?
How... Biblical.
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What are you playing now?
El Shaddai. WTF is this? A drug trip given religion and style?
- What you did today
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The official E3 2012 thread
Given how they've got her being potrayed, that sounds about right.
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What are you playing now?
I didn't buy it... Back to Volourn... Free 2 play Free 2 play Haven't quite heard of the last 2 in a while, so not sure how they fare. Are they still on a subscription model? I don't think you can just dismiss a game because it's free to play. City of Heroes ran for 6-8 years as a sub, Which is a LOT longer than most mmo's even survive. And even now it still HAS a sub you can do, and it's suggested you sub for at least 3 odd months to provide yourself access to things like Global names and global channels. Also has quite possibly one of the least antagonistic player bases in the entire world. For the record, Rift is effectively WoW with everything that the Blizzard team had learned from the 5 years WoW had been working applied to it. It's nice because there are 4 basic classes but 9 sub classes within those. You can basically set yourself up with whatever role you want with vastly different play styles.
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The official E3 2012 thread
The demo looks really good, but it also looks really staged so, who knows? The idea of hacking with your cellphone, including stuff like traffic lights, honestly isn't bad at all. It might not be risky or boldy, but you certainly can't deny it looks interesting. And the apparently seamless insertion of coop, so that you main player is doing the story while the others are covering him from nearby rooftops etc, possibly without the first guy even knowing
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The official E3 2012 thread
Sony needs to dig Kevin Butler back out and start having a bit more comedy at their presentations again. http://www.youtube.com/watch?v=mGZbJlpsohc
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The official E3 2012 thread
Zombiu, Rayman, and Ubisoft all <3 WiiU apparently. And the Just Dance WiiU connection looks like you can just MURDER your friends if you have them.