
Bantha Fodder
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***UNOFFICAL KOTOR 2 : THE SITH LORDS FAQ***
Bantha Fodder replied to Gromnir's topic in Star Wars: General Discussion
I definatly agree with craftsman that more animations are needed. Flurry and Critical Strike are exactly the same EVERY time. Er... I'm pretty sure this has already been asked but when is Sithlords expected to be released??? -
Sounds pretty cool!
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Yes I think Obsidian should include a variety of Hilts to choose from as T7 said. It would also be good if players could wear more than one layer of clothing (eg. armor underneath jedi robes).
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Thoughts on the E3 Footage
Bantha Fodder replied to ultimate_ed's topic in Star Wars: General Discussion
The interface was good, but Obsidian could work on a more interactive environment. -
How do you intend to first play the game?
Bantha Fodder replied to Darth Sun_Tzu's topic in Star Wars: General Discussion
I like to stay Light. No point on changing sides. -
THE DARK SIDE IS THE ONLY WAY!!
Bantha Fodder replied to sithlord89's topic in Star Wars: General Discussion
THE LIGHT IS THE ONLY WAY!!!!!!!!!!!!!!!!!!!! The darkside is nothing but a rabble of misled guys who no nothing of the force!!!!!!!!!! -
Fixing the Treat Injury problem: Treat Injury should be more powerful by adding say an extra 5VP per point to the medipack. Medipacks were to numerous in KOTOR, less should be avalable in the late game making them more valuable. Force heal should take alot of FP to use, making player have to wait longer between healing.
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Should the Dark Side be more 'seductive'?
Bantha Fodder replied to Ivan the Terrible's topic in Star Wars: General Discussion
Nah. What they should do is for every light point gained the DS action should give 4 or 5. So when they find a missing child and return them for no reward they get lets say 4 LS points. But if they were to have done that same quest but demanded a reward or something they'd get 16 DS points. That's not really make the DS more 'seductive' though. <_< No but it does make slipping easier and reflects the fact that it is easier to gain a bad reputation than good and is also a lot quicker to fall to the dark side than to redeem yourself. The seduction part comes in getting a good amount of credits while good players only get LS points. I still think creating dialogue options that reflect the characters alignment is the way to go. The LS should be hard to follow and easy to fall from, but the LS should be somewhat rewarding if you reach the top of the LS/DS scale. On the other had you could have DSers being superior to the way of the Light, until they LS character reaches high levels of LS points making them more resistant to the temptations of evil. -
I like that trap idea. Mabey pop-up turrets or something. It would be good if there was also some security system, say infared beams. The player could use gas grenades to so the beams or mabey some goggles. NASTY ONE: Rancor pit.
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How bout Vehicles in KOTOR?
Bantha Fodder replied to Bantha Fodder's topic in Star Wars: General Discussion
Mabey.... -
How bout Vehicles in KOTOR?
Bantha Fodder replied to Bantha Fodder's topic in Star Wars: General Discussion
I was Just a thought... no matter. -
How bout Vehicles in KOTOR?
Bantha Fodder replied to Bantha Fodder's topic in Star Wars: General Discussion
Kewl yes. But never going to happen. I'll settle for upgrading my swoop bike. Hey that's a vehicle. I must have you confused. This is'nt for a minigame it's in the actual game. -
Should the Dark Side be more 'seductive'?
Bantha Fodder replied to Ivan the Terrible's topic in Star Wars: General Discussion
Nah. What they should do is for every light point gained the DS action should give 4 or 5. So when they find a missing child and return them for no reward they get lets say 4 LS points. But if they were to have done that same quest but demanded a reward or something they'd get 16 DS points. That's not really make the DS more 'seductive' though. <_< -
Why are 99% of Twi'leks green?????
Bantha Fodder replied to Bantha Fodder's topic in Star Wars: General Discussion
They'd still be the same colour!!!!! :angry: actually that is doubtfull. Would you use the same texture for another model. I get ya! -
I thought it would be cool if Obsidian added miscellaneous vehicles to the KOTOR world. It would be fun to mow down sith troopers with a montrous hover tank! Party members with repair could fix any damage done to the vehicle you are using. Also players could purchase new guns, Missiles and various other moddifications for their selected vehicle. I dunno... It would be cool though!! :D
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They better add a Construction Set or I'll be super angry. I did some modding for KOTOR it took FOREVER to get it right because the GFF editor uses a series of digits to set the Items values. A Constuction Set like the one for Morrowind would be superb!!!!!!!!!!
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Should the Dark Side be more 'seductive'?
Bantha Fodder replied to Ivan the Terrible's topic in Star Wars: General Discussion
If the players character falls to the DS mabey being a dark character you mostly get evil things to say continually giving you DS points. This would make it hard to come back to the light, which is realistic. -
Why are 99% of Twi'leks green?????
Bantha Fodder replied to Bantha Fodder's topic in Star Wars: General Discussion
They'd still be the same colour!!!!! :angry: -
Should the Dark Side be more 'seductive'?
Bantha Fodder replied to Ivan the Terrible's topic in Star Wars: General Discussion
Err..... Back to the Topic. You could get DS points for breaking the Jedi code in some way. Maybe LS powers could use more force points, and the DS powers could use less FP, no matter on your Light and Darks side metre. I think this DS calling power is a good idea, but in the end the Light will ALWAYS prevail. If you are a LS Jedi you could gain DS points by investing and using deak powers. -
I've noticed that most Twi'leks in KotOR are green, and all female twi'leks are wearing the same thing. Do you think this should be changed????
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Should the Dark Side be more 'seductive'?
Bantha Fodder replied to Ivan the Terrible's topic in Star Wars: General Discussion
I agree with you here, the Light Side is supposed to be the hard way to go and the Dark side the easy way. I must comment on the slaves thing: Killing the captors for good does'nt make it right, so initially you should ONLY get Dark side points. To make the Light side harder NPCs could be harder to persuade to do what you want. Maybey they become easily angered, forcing you to fight giving you Dark side ponts. -
What do you think the twist(s) will be in KOTOR II
Bantha Fodder replied to Tyrell's topic in Star Wars: General Discussion
I think Kreia will actually BE the sithlord you are fighting. I know this is a bit weird but, did you think when you found that your character was Reven??? -
What Planets You Want To See?
Bantha Fodder replied to Vanidar Skywalker's topic in Star Wars: General Discussion
I don't Know if all of these have been posted yet but I'll say 'em any way. (I'm pretty sure Coruscant has been said about 50 times already) Coruscant, Bakura, Yavin IV, Kessel, Eol Sha, Chandlira, and Abridon. NOT TATOOINE :angry: