This is the code I'm using:
[url="http://rumandmonkey.com/widgets/toys/testgen/5261/"][img=http://stat.rumandmonkey.com/tests/1/6/5261/20806.jpg][/url]
This is a quote from the BioBoard of someone who just finished playing the game. They're a non-native English speaker.
"So first, a story. Only dissapoinement here was with City Elf origin, which I expected to be darker and deeper. Much darker and much deeper.
Well, en revanche, both dwarwen origins were AWESOME! I loved the background of kastaless dwarf with his carement about his sister and grayness of his boss and his job. And about noble one? You could actually PLAY the polytics game here with your brothers during dialogues. And also, it ended VERY opened so I am looking forward how does that resolves. And good is that even those origin stories arent too linear so even if the end is same, way can be different a bit.
For game story, I went a bit after Troll battle from preview videos. I must say, origins were great, but this part absolutly amazed me. I am kind of person what gets excited before such an events of massive occupation. And the end, godness, I cant wait when Ill be able to continue in main story further.
Interesting also is how it resembles STAR WARS. Think about it. Ancient order with people with inhuman powers and battle mastery fightning with evilness and human conspiracy. And what happens after Troll, well... its like end of one of the STAR WARS moves, I wont say which .
And what I find even better, that your main enemy isnt really the blight or the dark spawn or huge huge huge arcidevil. It is something much much smaller and still larger in same time, again, I wont say anything.
Gameplay? Game was fast, without glitches, problems with pathfinding, invisible walls etc, at the other hand, loadings were awfully long.
Characters could be developed in a lot of walls, tactic mode was really created well and its very deep. And in a Third Person view, it is comfortable and I actually had no need of tactical view, mainly thanks to well-designed radar and map.
So, result? BRING IT ON!"