Everything posted by ptarror
- Turn actions and weapon swaps feedback
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Turn based is incredible. Please continue to touch it up!
Liking it so far but I do feel like some of the spell effects feel a little underwhelming now that there can't be multiple spells firign off at once. There are also a few mini-encounters that work well pacing-wise in RT, but are more like speedbumps in TB and should probably be removed -- lone enemies you run into in corridors that warn the player about an upcoming encounter aren't really necessary in the same way.
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Turn-based pathfinding...
Yeah, pushing allies out of the way causes a lot of problems. I don't know if this would be more work or less, but even an undo and/or confirm move function would make a world of difference.
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Respeccing level 1 skills?
ptarror replied to tedmann12's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I always wondered if there a reason you couldn't change this one thing as part of retraining at an inn.
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Can't load from title screen after hotfix
ptarror replied to ptarror's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)Appreciate the reply. I tried this, but no luck. I've also noticed that the TempTitle panel and UI elements didn't show up after I restarted my PC, but after loading any save they did, even after quitting the game and opening it up again. Restarting the PC again and trying to reload another save or start a new game resulted in the same thing. I even tried uninstalling it and reinstalling it, same thing.
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Fallout New Vegas?
Here it is: http://www.obsidian.net/games#fnv And after navigating Bethesda's ever-shifting Fallout site: https://fallout.bethesda.net/games/fallout-new-vegas Good times.
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Can't load from title screen after hotfix
I'm on the beta and the recent hotfix seemed to be working fine, but now that it's gone public, I can't load past the title screen. All audio is normal, but after the company names, the title screen has a TempTitle panel which is visible through the news panel as well as various in-game elements which are also showing up. When I click Load I can see my savegames, but when I load, it fades to black but then remains on the opening splash screen. The main menu UI is gone and the in-game UI is still visible. Most of the non-action buttons are greyed out, but I can click the Options icon and bring that up normally, except I still can't load anything else or quit back to the main menu. Screenshots: https://imgur.com/a/z8UChFf
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ishiza Doesn't Auto Attack
ptarror replied to Quasxen's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)I believe the AI of NPC ranger companions defaults to 'Do Nothing' right now. Hopefully that get fixed, but for now, have you checked to see he's switched to Auto-Attack/Full?
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Beast of Winter Journal Entry oddities, stops BoW progress (Workaround inside)
ptarror replied to Clawdius_Talonious's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)This does seem to work. I went back to a save from before I'd started the DLC (before I'd gotten Vatnir's missive) and it all seems to be back on track so far.
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Multiclass - why can't both points be spent on the same class?
ptarror replied to ArnoldRimmer's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)In a word... balance. You get an extra point when you go up a power level/ability tier. Single-class characters gain power levels faster and get to put both points in the same class. Multiclass characters have to split them up. It's the price you pay for versatility. If you're looking for a way to change it, I'm sure there's a mod for that.
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Beast of Winter Journal Entry oddities, stops BoW progress (Workaround inside)
ptarror replied to Clawdius_Talonious's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)Think I'm having the same issue, although this is after finishing the DLC in my case. When I load any save or try to start the DLC with another character, Vatnir and Brythe will only give their completed quest barks -- Vatnir's intro speech cutscene stops dead, and Brythe won't open dialogue, she just thanks me as if I'd completed her second quest.