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About LeBurns

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    (2) Evoker
    (2) Evoker
  1. I had just mentioned this in another forum (yeah I get around ... and am occasionally stalked) but how about just a casual romance or just sex ... for fun? As an example I give Kelly from ME2. There were other full romances there in the game, but Kelly was very likable, cute, flirty, and when a convenient time came would have sex with you (and even dance). No talk of the future, or how we're going to beat the next mission, or long drawn out tragic histories, or side missions that needed to be completed. Just some fun between consenting adults to just forget about the stress and life and death struggles right outside the bedroom door. And sure that can lead elsewhere, or just stay as it is. I think that trying to put into two or three months of game time what in RL may take a few years is kinda out of whack anyway. I mean heck I loved the Kelly character and what was gladly missing was all the drama that often comes with the forced written romances of RPG's these days.
  2. Someone's been playing DAI. Obviously the romance options in that game were designed for a very small demographic of the gamer population. BioWare can be really proud of themselves for that. If I were to design my own it would be more like the 'girl next door' type as that's what I find attractive. Cute, athletic, but not overly made up or shaped.
  3. You say that, in I hope is sarcasm, yet I have friends that prefer their rpgs to be straight hack and slash dungeon crawls with as little "rp" as possible. It makes me shed a tear, a single perfect tear, on the inside everytime I hear something like that. There are games like that. Particularly those where you create your whole (or most of) party and your non-main characters are just assets to the combat and nothing more. I get people can like that, but that's just not me. Even in DOS I wished we didn't create two of the party members ... and I really wish the NPC's you could recruit actually had more personality. W2 another one where you can make most of your party, essentially rendering them to be nothing but combat assets. To me that's all just lazy development and someone just not wanting to put in the effort necessary to make interesting NPC's and companions. In this day and age where games are being funded and all but paid for before the game even goes on sale you'd think they could try harder ... but whatever.
  4. But a lot of people play The Sims (not me, but I know some) so mixing some SIMS features into any game could be very appealing to them. As long as it's something you can ignore if you want and it's not shoved in your face (like DA2) then why not. To me just about anything you add just adds depth to the game.
  5. If have no idea what people consider friendship if they don't consider it love. As far as the Greek term goes I've only heard of the these: AGAPE which is the complete giving of love to another person. Brotherly love. Love thy neighbor type of thing. PHILEO which is the affection, emotion, a fondness one person has for another. Friends, family, being treated as equals. STORGE which is the natural affection. Parent/child love. EROS which refers to love between a husband and wife. Sexual, passion. So I suppose the game could use a little philia and eros.
  6. Maybe romance is a little unrealistic considering the setting, but what about just sex? I find it odd that in a world where there is little to do in your down time there isn't even sex. Witcher seems to work this into the game fairly easily. Not talking wife, kids, house with a white picket fence, just "hey we might get killed tomorrow ... wanta bang tonight?"
  7. If PoE had romances I would have pre-ordered it instead of waiting on a sale like I am now. Just as well I guess since it's still being de-bugged. Honestly from what I've seen of the main companions ... hard to say as they all seem pretty shallow (not owning it doesn't stop me from watching a lot of vids). If they added romance they would have to work on making the companions a little more interesting also ... which would actually take some work ... which may explain why there isn't any romance. I guess I'm waiting for a developer willing to put some effort into their characters.
  8. A lot like the old D&D really. I recall playing a lowly wizard and after casting one or two magic missiles just tossing darts for the rest of the adventure. Good times.
  9. I guess I just prefer the more Tolkien fantasy setting myself. I like guns, in RL and games like Wasteland 2, but not fond of them being used next to Fireballs and Magic Missiles.
  10. Honestly I just wanted someone who was really good with a bow and survival type skills. The animal companion seems more of a chore than a help. Especially if it gets knocked out and suddenly your bow suffer for it.
  11. I get pretty attached to my party so I generally spend a WHOLE lot of time on just CC for my PC. I can't count the number of times I restarted games like Skyrim and such because I soon realized I didn't like something about how the PC looked. I do prefer the companions to be well written in-game characters though, not one's I just make up with no in-game personalities, quests, etc.
  12. I don't think the in-game graphics are up to par for that purpose. Considering the angle and max zoom distance we get with the game, I find the actual character appearance to not matter overmuch. It's the portraits that I associate with the characters. I saw someone do it and it didn't look half bad. The problem is I'll pick a portrait and then try to make the avatar match it, which is all but impossible in most cases.
  13. Personally I don't think I'll be using any portraits. I'll just grab a screenshot of the character as I'm making it, pop that into an editor, make a portrait of the actual character and use that. Only way you can really get a pic that actually looks like your character anyway.
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