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LadyCrimson

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Everything posted by LadyCrimson

  1. "Underwater" via HBO Mixture of Alien and maybe Deepstar Six with a hint of Abyss, or something along those lines. Starts the action right away, no long "get to know ppl" intros. Which means you never really get to know anyone as they crawl under debris, walk the ocean floor in suits and bang on doors trying to get in. There's the funny guy, the captain, the scared one, another guy, and Kristen Stewart. Because they spend so much time in their diving outfits the movie is very moody-dark and often murky, hard to tell what's going on occasionally. A good showcase for the OLED TV. Not very scary/suspenseful tho. Kristen's chr. is largely mute the entire film. The ending monster and scenario is straight out of a video game, I snort-laughed. So yeah ... for its genre ... maybe a 4.5/10.
  2. I already said most people probably don't have to worry about it re: save file problem. It's just something to be aware of/check those save sizes now and then to be safe. But there are enough players who are likely obsessive enough, with these types of games, to make it more than just a minuscule issue. Just for myself ... I spent 550 hours on my first playthrough of FFXV (console) before even bothering to complete the main quest (yeah don't ask I'm not even sure myself) and more in post-game. FO:NV? 400 at least IIRC. Although I don't think I'd reach anything like that with this game (maybe 100 at most if I kept going). I don't feel much lasting "obsession" for Cyberpunk at this point. Plus, no fishing. If I had continued to obsess tho, this would be a 300+ hour 1st-run game for me, easily. I'm quite sure I'd reach that 8mb limit long before.
  3. I should note that it's true that many (most?) people may never reach said limit. Most people don't pick up everything or craft a lot or care about getting crafting XP (which is why they're hoarding crafting materials), kill every gangster, etc. They play, finish, quit. You might end up with 6-7mb saves that way. But being an open world type of game you're going to get people who play in such a way that is going to bloat the save long before they finish the game. Such a game that doesn't allow for this type of playstyle is rather weird - "don't craft, loot, explore so much" is not a great answer,lol. It's still unknown exactly what the true cause/actions are/may be, but various testing by players has shown the "bloat" occurring and that many actions do not then reduce said bloat. One person's theory: There's also a user.ini that you can tweak to apparently disable the auto-saves, not clear if that helps anything.
  4. Nope. People in that CDR forum thread I linked to earlier said it happened to them and all they did was pick up everything and disassemble it. They didn't even craft hardly at all or hoard much of anything. Which is about what I've been doing. My first Manual0 Save is 1MB (in the garage Nomad start) so that seems to be about the minimum/starting size. I'm still in Chapt. 1 (The Heist is the next story mission) and it's at over 2MB now. Almost all the manual saves go up by 100-400kb each time. I've done one "Gig". Everything else was just running all over the open world area, killing gansters, picking up every single piece of ground/box litter and disassembling. I haven't crafted a single thing, used any of the food/drink machines, and bought one item from a clothing shop. I have 2 melee weapons, four guns and 5 or six clothing items in inventory, about the same in the room stash. Edit: I think I had about 1800 common crafting and 500 green/uncommon crafting components, but don't quote me on that I'm kind of afraid to play now. Based on the size of the full map, if I played the same way the entire time, I'd reach 7 or 8MB before I finished the main story.
  5. On Steam ppl are saying it's 1.7GB - or 4GB - or 1.5GB or 26GB ... I'd guess 1.7 is the "normal" figure. I think this happened with the last Steam patch too. It thinks some people have a lot of missing files or something. Steam is weird. Haven't gone back Online to d/l it yet myself. Edit: Yup, 1.7 for me. Edit: Am I the only one whose mind always drifts to that mini-series V whenever I hear "V?"
  6. But but it's not just a toy, you can do so much more with a PC than game! .... like, make silly photo chops! ... er ... I know what you mean tho. When I built mine a couple years ago...sigh, never mind. But unless you're a 4k/mega fps/RT/all ultra all the time sort, it should last you a pretty long time, with one gpu upgrade down the line perhaps, and maybe not even that if you're not too picky. Nowhere near enough. It's still funny how I didn't buy one/forgot all about it, but then I wanted to install a few of my older/always installed non-gaming softwares, pulled their CD's of a drawer and ...
  7. *Update Firefox browser for 1st time in a long while* ... I notice this: ...where'd the "never update" option go? Oh well, whatever, pick the 2nd option. ...week or so later: Open browser, or sometimes just reloading a page - a popup window: "There's an update! do you want to install?" Argh, it's like the cellphone, go away. ...*google* *grumpy old woman voice* Screw you, obnoxious nanny pestering program features. Edit: ... and for some reason, after doing that, Firefox seems to be running a lot better all of a sudden. Faster.
  8. That would be me, most of the time. I didn't even know what Cyberpunk was or that it existed at all, until recently, and only because I read this forum sometimes. So yeah, if it's not a game I'm personally playing, I'll usually know el zippo. Btw, the patch isn't actually out yet for PC, right? Steam hasn't had a download or anything...
  9. From my personalized experience, FO:NV release day was buggier (on PC) than Cyberpunk. I recall religiously and manually saving the game every 5 minutes because of the risk of crashing and losing progress, something like that. Although, I never had this one:
  10. "Everyone" hates EA and they're doing fine. "Everyone" complains about Bethesda's buggy games at release, so far they're still fine. Yes I know it's not exactly the same, but the point is, most people have short term memories and months/years later when a game they want is released, most people cave and buy it at some point at least. If their next couple of games has similar issues so it becomes a persistent known habit, then maybe.
  11. I meant doesnt decrease size enough to allow you to play, craft, etc very much before it rises to 8mb again and fail. So if you're already at 7.8mb you're in trouble to keep playing the way you might want to. Ppl in that forum thread tested stuff like that. Edit spelling stupid phone kb
  12. Should note that deleting inventory does not seem to decrease save size much after the fact. Could be a bug with crafting so over time crafting action alone does it. Why a 8mb file cap tho, what is this, 1997?
  13. PSA: Letting your savefile grow to over 8MB (there seems to be a limit to save file size) will corrupt/bug out save file (likely never recoverable). eg, don't be a mega hoarder of items or crafting materials, or duplicate-glitch a lot, or whatever. They'll probably try to fix it later but who knows. CD forum thread on topic w/people's testing: https://forums.cdprojektred.com/index.php?threads/save-files-are-corrupted.11052596/ Short article for ppl who don't want to sift through a forum thread: https://techraptor.net/gaming/news/hoarding-items-can-corrupt-cyberpunk-2077-save-data
  14. The outdoors is so much better than big-city life. Maybe I'll try to get to at least Chapt. 3 on PC version. Although, DS really needed a bit better far-distance textures....sigh.
  15. I had enough of crossover stuff during FFXV, I am not impressed with "forced" 35GB updates for such. ... altho, apparently Denuvo was removed as well, which should make some happy.
  16. That's why I have a large tablet. What bothers me with most mobile games tho is the touch-screen. Anything more complicated then a repetitive button tap or auto-spin for slot machines is motion-tedious after about 15 minutes. I've tried some survival and rpg on tablet via touch-screen and ... nope, can't take it. It'd be cool to revisit KOTOR2 again one day, I loved that game. Time flies and all that.
  17. I dunno about anyone else, but some of the visual glitches I wouldn't mind if they stuck around. Because, funny. I've decided what I'd really want is more environment interactivity. It's "huge open world", there should be at least a little of that imo. I mean, the two things I liked a lot with FO4 was the dog, and the town building (as limited as it was...). Death Stranding - did I play it twice because of story? Heck no. Perfect zip line network/time management? Heck yes. Maybe instead of already having 50000000 fast travel points in the game (how many are there, seriously? yes I know you can ignore them), maybe have only 10-20 main ones and you'd be able to craft some tech thingie that would serve as FT points. You could only have so many of them active so you'd have to decide occasionally whether you really want a FT here vs. there at the moment. And ziplines in this game would have been amazing. Put some on rooftops now and then. I dunno, something? I don't expect too much of that type of thing in a story-RPG but a few options like that could have gone a long way, imo. Has anyone much further discovered anything like that?
  18. I thought that was like over 10 years ago and several years back it was more than half paid off already. I guess he could still be working on it. Or got in even more trouble. Dunno.
  19. I could never get into Fresca. But I do like buying those large tubs of deli-section pink grapefruit slices at the store (no added sugar/syrup versions) and when it's empty I drink the juice. "Too much" citrus mostly bothers my teeth and not the flesh. I have sensitive thin enameled teeth. Edit: well, and my stomach. Acid. But sometimes I ignore that.
  20. Ah. That's fine. I was largely joking. Jackie's too much like a big bear bro. But I bet he'd be funny script-wise if you could. :D I've heard some quests can be failed, yup. Which is nice/good. Fishing. This game has an ocean and piers. Needs fishing. For no reason other than ... I like fishing! Just like slot machines. You could put a big cooler of fish in your trunk and take it to the market for a few coins and tell NPC's about how it was thiiiiis big.
  21. Well, obviously, yes. That wasn't my original point tho. It's fine if it's all a bunch of optional side stuff and maybe it means at the end you get some card saying you lived happily ever (or not...) somewhere, or you get no such card, and that's all the effect it has. The annoyance is if if would affect the main ending/s gameplay somehow in a big way, and thus you feel like you miss something interesting in that regard, vs. just an ever-after text snippet. From what you and the others are saying, sounds like most likely not. Edit: btw, not wanting to grind all the gigs/side missions isn't me saying the game is bad. It's a decent game, with some aspects being very good. I'll probably still wander around for a while longer messing around off and on. For me tho this game doesn't have major long-lasting appeal. It's light fun and visually awesome and I'm glad to have checked it out, but after 18 hours or so, I can't envision myself spending 80+ hours in it is all. Just me. Wow. That's ... almost historical. Especially from Sony. I guess I can understand it tho, because if they're actually going to refund a lot of copies, they probably don't want people able to still buy it and then demand refunds for the next three or more months etc. So pull it until/if they think it's been improved enough that buyers aren't going to ask for refunds every minute, put it back on. They really shouldn't have tried to put it on last gen consoles - or at the least, should have delayed the release of it. The anger from that might've been less than from this. Sheesh.
  22. So are those all female romance options or something? I have zero interest in romancing anyone, male or female, in this game. If I feel forced to in order to get a better main plot integration or something I'll get annoyed. Can you romance Jackie? I might find that funny.. Anyway, I'm finding myself becoming rather bored of the side missions and exploration - it's fun making money, beating people up and trying to find better loot, or trying to find small details (like that cat thing) but so much of it is repetitive not sure I want to do a full sweep just find those little things. This is a case for me where there are SO MANY encounters stacking one after the other that it becomes dull - I'd rather have a lot fewer but higher quality encounters. May go back to my original plan of an immortal V and rushing main plot until near the end and see how I feel at that point. I don't think is a game where I'm going to feel attached to any character tho - it's not the kind of stuff that hits my emotions outside of my "wut, lol" funny bone, I guess.
  23. My impression is they aren't focusing on immediate outcome changes too often. At least nothing very major - kill everyone or not, sneak by or not, refuse or not - a line of dialogue changes here and there, reactions, etc. But the main story is kind of on rails in some ways so general results may not really change. It's not a game where save-scumming generally has tons of benefit, I think - it does seem mostly for role-playing atmosphere - from what I've read, seen, and experienced (i'm also still early so it's more from what I've read/seen as others play). Edit: obviously I'm talking generalities here, I'm sure there are exceptions But I think game does have long term differences that can be significant, like not even getting/having a certain quest offered at all, and of course related to what and how many ending choices/options - especially re: gigs/some side quests. So while something you choose to do or not do may not seem to have any difference in the immediate quest/moment, it might far down the road. "Problem" is, the player doesn't really know that without comparing notes with a lot of other players (since it goes beyond save-scumming). Btw, that lady and her money chip - it's bugged. I hacked it right after I got it, BEFORE doing that quest and apparently that means no money at the end. They all kept talking like I was getting money, even V was all "yup I thought I'd pocket the money!" or whatever, but nope, no actual money added. I'm not the only one - it was discussed on official forum threads.
  24. Reached lvl 8, upgraded the cyber-thingie for your brain, paid off that starter debt ... guess I can do the next main quest. I found a dead body and a yellow ? locked chest at the bottom of an ocean shoreline, but I couldn't do anything with it. I'm guessing I'm not high level enough/far enough in plot or something. So many "requirements" here and there for gear, but that was the first one I found like that (vs. just a gated-off area I mean). I wish the "filler" crime/racketeer ppl (that aren't even committing active crimes at the time) wouldn't become hostile just because you're standing 15 feet away from them for more than 10 seconds. It's kind of ... weird and feels way too forced.
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