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Darth Sun_Tzu

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Everything posted by Darth Sun_Tzu

  1. to be fair i did get to the 100% part before i thought f*ck it <{POST_SNAPBACK}> That far! Wow! I didn't get passed his name. I just new that he would side with Mr Mafia and dump all over TSL.
  2. then it would be called knights of the brand new republic <{POST_SNAPBACK}> Dont you mean the 'Knights of the Spanking Brand New Republic' <{POST_SNAPBACK}> yep :D knights of the so new it hasnt happened yet republic, or the KotsNiHHYR: the sith lords as i like to call it <{POST_SNAPBACK}> Thats quite a mouthful, i think what Obsidian picked was better. Certainly easier on the mouth. :D
  3. He must like wasting his time! No one is gonna read all that!
  4. then it would be called knights of the brand new republic <{POST_SNAPBACK}> Dont you mean the 'Knights of the Spanking Brand New Republic'
  5. Ofcourse it will, u dont even need to say it will! U just know!
  6. I imagined it like it was b4 just better, more feat and force powers. Oh wait that is how it is!
  7. I must say I agree 100% with everything you said. I've been saying this from the very start back in May. I see TSL more of a glorified expansion pack rather then a true sequel. Ever since I beated KOTOR for the first time this is how I pictured KOTOR 2: -- Space Battle. Yeah KOTOR had space battle to an extent, but you really aren't flying the ship, just moving the turrent whiles Sith Fighters fly by you saying shoot me, shoot me. It really wasn't true dog fighting. You know, like what you have in the Jedi StarFighter/Rogue Squadron games. -- The ablity to put hoods up and down. But not just stoping there, but the ablity to take off/put on your Jedi Cloak....like in the movies. Example, at the end of TPM when Obi-Wan/Qui-Gon encountered Darth Maul. They slowly walked up to him, and pulled off their cloaks and ignited their sabers....the duel begins. I thought that you'll also be able to do something like that in TSL as well. -- Vehicles. In KOTOR you had somewhat of vehicles but not true vehicles. I'm talking about things like land speeders and such. Like you'll see them in KOTOR like the speeders the Mandalorian Warriors had in the Shadowlands and things like that, but you couldn't ride them. I thought that in KOTOR 2 you'll be able to. -- Better graphics. When I say better graphics I don't mean enhanced graphics. There is a difference. Enhanced graphics is what we are getting in TSL. Better graphics would be like Jade Empire. See the difference. I always imagined KOTOR 2 to have Jade Empire type graphics. (Assuming that Bioware would again make KOTOR 2) -- Bigger worlds. I must say that the KOTOR worlds were limited, take Tatooine as an example. Tatooine being one of the most famous SW planets we get 4 mediocore areas of the world. Landmass wise I would say that more land is covered in PS1 Final Fantasy games then in KOTOR which is a Xbox title and we know the Xbox is capable of storeing much memory. I must say that I was dissapointed with what we got landmass wise with KOTOR and I thought that KOTOR 2 would be better....but by what the devs are saying it isn't. -- Longer game. Bioware lied to us when they said that if we take time to do everything in the game like side missions and talk with everyone, you can finish the game in 60-80 hours. BIG LIE! I did EVERYTHING possible in KOTOR and talked to EVERYONE that can be talked to and just barely got 40 hours in. So I thought that KOTOR 2 would be longer. Guess what? It isn't. Devs are saying that the timespand of TSL is going to be the same as KOTOR, about 40-50 hours doing everything. Which means about 20-30 hours doing the minimal. Thats sad for a RPG. I know FPS games to where I can get 20-30 hours in. Again, FF games and other RPGs back on the PS1 were longer then 40-50 hours. I logged in 80-100 hours with FFX. But 40-50, Obsidian is this just a joke or are you really serious? -- With KOTOR 2 I believed that your character would have a voice but you'll have to option to turn it off. So in conversations when you pick what you say....then your player says it. -- Real-time combat much like Jade Empire. Read up on JE and you'll know what I'm talking about. Again, this is all assuming that Bioware was the dev, not Obsidian. There is many many many many more things I can add but I just dont have the time. The things I said above are things that actually make up the layout of a sequel and are too broad and dynamic for a expansion pack. I mean think of it, TSL is more of an expansion pack cause the new things we are getting are things that the typical RPG expansion packs get: -- New classes, expansion pack material. -- New force powers/features, expansion pack material. -- New clothes/faces, expansion pack material. When TSL comes out I'm going to be one of the first people to get it cause its a SW game plus its a RPG. I love Star Wars and I love RPGs, and TSL is that so I'm going to get it. You take Halo and Halo 2 and compare how much H2 expands on Halo. You take GTA: VC and GTA: SA and compare how much SA expands on VC. You take KOTOR and TSL and compare how much TSL expands on KOTOR. Now you tell me which expands the most and which expands the least. Right now I just don't believe that TSL is going to be that game that KOTOR was. Go ahead and flame me but I'm only expanding my right as a consumer of a product and speaking my mind. <{POST_SNAPBACK}> I ain't gonna flame you cos i cant even be bothered to read all that sh1t! <{POST_SNAPBACK}> haha he wont even be able to play it when it comes out, his fingers will be f*cked :D <{POST_SNAPBACK}> That is a lot of sh1t he just wrote, ain't it!
  8. Yes they do but they also say that a good offense begins with a strong defense!
  9. I must say I agree 100% with everything you said. I've been saying this from the very start back in May. I see TSL more of a glorified expansion pack rather then a true sequel. Ever since I beated KOTOR for the first time this is how I pictured KOTOR 2: -- Space Battle. Yeah KOTOR had space battle to an extent, but you really aren't flying the ship, just moving the turrent whiles Sith Fighters fly by you saying shoot me, shoot me. It really wasn't true dog fighting. You know, like what you have in the Jedi StarFighter/Rogue Squadron games. -- The ablity to put hoods up and down. But not just stoping there, but the ablity to take off/put on your Jedi Cloak....like in the movies. Example, at the end of TPM when Obi-Wan/Qui-Gon encountered Darth Maul. They slowly walked up to him, and pulled off their cloaks and ignited their sabers....the duel begins. I thought that you'll also be able to do something like that in TSL as well. -- Vehicles. In KOTOR you had somewhat of vehicles but not true vehicles. I'm talking about things like land speeders and such. Like you'll see them in KOTOR like the speeders the Mandalorian Warriors had in the Shadowlands and things like that, but you couldn't ride them. I thought that in KOTOR 2 you'll be able to. -- Better graphics. When I say better graphics I don't mean enhanced graphics. There is a difference. Enhanced graphics is what we are getting in TSL. Better graphics would be like Jade Empire. See the difference. I always imagined KOTOR 2 to have Jade Empire type graphics. (Assuming that Bioware would again make KOTOR 2) -- Bigger worlds. I must say that the KOTOR worlds were limited, take Tatooine as an example. Tatooine being one of the most famous SW planets we get 4 mediocore areas of the world. Landmass wise I would say that more land is covered in PS1 Final Fantasy games then in KOTOR which is a Xbox title and we know the Xbox is capable of storeing much memory. I must say that I was dissapointed with what we got landmass wise with KOTOR and I thought that KOTOR 2 would be better....but by what the devs are saying it isn't. -- Longer game. Bioware lied to us when they said that if we take time to do everything in the game like side missions and talk with everyone, you can finish the game in 60-80 hours. BIG LIE! I did EVERYTHING possible in KOTOR and talked to EVERYONE that can be talked to and just barely got 40 hours in. So I thought that KOTOR 2 would be longer. Guess what? It isn't. Devs are saying that the timespand of TSL is going to be the same as KOTOR, about 40-50 hours doing everything. Which means about 20-30 hours doing the minimal. Thats sad for a RPG. I know FPS games to where I can get 20-30 hours in. Again, FF games and other RPGs back on the PS1 were longer then 40-50 hours. I logged in 80-100 hours with FFX. But 40-50, Obsidian is this just a joke or are you really serious? -- With KOTOR 2 I believed that your character would have a voice but you'll have to option to turn it off. So in conversations when you pick what you say....then your player says it. -- Real-time combat much like Jade Empire. Read up on JE and you'll know what I'm talking about. Again, this is all assuming that Bioware was the dev, not Obsidian. There is many many many many more things I can add but I just dont have the time. The things I said above are things that actually make up the layout of a sequel and are too broad and dynamic for a expansion pack. I mean think of it, TSL is more of an expansion pack cause the new things we are getting are things that the typical RPG expansion packs get: -- New classes, expansion pack material. -- New force powers/features, expansion pack material. -- New clothes/faces, expansion pack material. When TSL comes out I'm going to be one of the first people to get it cause its a SW game plus its a RPG. I love Star Wars and I love RPGs, and TSL is that so I'm going to get it. You take Halo and Halo 2 and compare how much H2 expands on Halo. You take GTA: VC and GTA: SA and compare how much SA expands on VC. You take KOTOR and TSL and compare how much TSL expands on KOTOR. Now you tell me which expands the most and which expands the least. Right now I just don't believe that TSL is going to be that game that KOTOR was. Go ahead and flame me but I'm only expanding my right as a consumer of a product and speaking my mind. <{POST_SNAPBACK}> I ain't gonna flame you cos i cant even be bothered to read all that sh1t!
  10. Hm... hard to say. There's a lot of new upgrade components going into the game and we're adding a good number of different properties to them that weren't used in the first game. Also, lightsabers now have 6 upgrade slots in total. 3 crystals and then 3 other components of the saber itself. -Akari <{POST_SNAPBACK}> Sweat! So what do know about the features Ivan mentioned in his thread?
  11. bah so you mean i just kissed ass for nothing <{POST_SNAPBACK}> Looks like it you brown-noser! :D
  12. I have to go for defense follow by counter attack!
  13. once upon a time when the prodigal knight wouldnt admit to anyone that he was darth sirius's apprentice, darth sirius had to b*tch slap the prodigal knight to remind him he was the master mwahahahaha the end <{POST_SNAPBACK}> :D
  14. Nah, you dropkick the box into a pool of lava within the first five minutes of the game. We considered giving you a choice as to whether you wanted to keep him around, but frankly we can't waste precious time designing a choice no one will ever use. <{POST_SNAPBACK}> Sweet!
  15. That was a wonderful story, do u have any more?
  16. As i said b4, that boy needs help!
  17. It's been changed to the stalking feat. You'll be able to creep out your Sith enemies by calling them on the phone and breathing heavily. It's Carth's severed head in a box, magically animated to give you advice. <{POST_SNAPBACK}> So we are going to have to listen to him whine again?
  18. Hopefully! But he may have gone off to work on his own game!
  19. <{POST_SNAPBACK}> What story? Aww, did i miss a story. Could you tell it again please?
  20. What happened to the lurking feat? And what is Akari's pet thing?
  21. Shame he is not here to face all the insults!
  22. Lets face it I am the Master here!
  23. come on leave jedimafia out of this <{POST_SNAPBACK}> :D
  24. Even if 4000 years before, i didn't see any drastic changes in technology. I am a nerd, y'know. I would know. The two bladed sabers are, in general 2 sabers joined by their back, powered by a single energy pack. If you cut it right, you could ruin it (With sunder feat, of course). If you can't cut it right, one blade can still function (It is not cut in half in the movie, 3/4s of it still remains) . Even in KotOR. Sabers in KotOR are not in any ways different from other eras (maybe some crystals). Double bladed sabers are written in Star Wars RPG game from WotC. It was in 3E, but somewhat changed. <{POST_SNAPBACK}> Thats interesting but do you have any facts to back that up?
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