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Lediath

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Everything posted by Lediath

  1. Lets just go with this way of class balance for the sake of argument. We start with a few assumptions: All encounters are balanced per difficulty for all classes. Some classes are over balanced, so you start buffing the rest. Maybe you over buff, and now you have to buff the previous classes? Numbers and powers will eventually inflate out of control. It makes much more sense to simply nerf an overly powerful skill or class.
  2. This seems to happen randomly with some other dialogues as well. I experienced this during one of Sagani's quest dialogues, as well as Eder's dialogue immediately prior to the Thaos battle.
  3. Update, new games in 1.03 don't have this issue for me.
  4. Can you highlight it? or does that not even show up?
  5. This bug is in the current live build as well. And doesn't only apply to field triage. Things like lay on hands is also affected. I'm guess it's any targeted healing. My guess is that the check for retaliation is if there is a change (regardless of negative or positive) in stamina, and whether change was affected by someone within melee range.
  6. http://www.reddit.com/r/projecteternity/comments/31m6mj/bug_pain_block_heals_provides_dr_to_enemies/ I started a reddit thread on this topic as well. TEXT: **Pain Block**: This cipher power, is suppose to provide healing & DR to a single targeted ally. Currently it applies the buff to enemies that are in very close proximity to the allied target. Making the power effectively useless except for your bankline characters that are getting low. How to reproduce. * Have an ally engage any enemy in melee. * Cast Pain Block on said ally. * Any enemy within melee range of said ally will now also have Pain Block. [LINK to edited screenshot] (http://imgur.com/opKkmPB)
  7. I can confirm this bug, although it's a minor one, it should still be addressed. http://imgur.com/a/E2ZGt#0
  8. Read over Primislas' post carefully to see if reproduction and temp fix work for you.
  9. Bump? Anyone else getting this issue? It's super easy to reproduce, but also very easily avoidable.
  10. Cipher power Pain Block should be ally only, however the affects apply to an AoE around the allied target. e.g. Targeted Eder with pain block during Ogre fight & all enemies around him received the buff as well.
  11. Thanks for the update Roby. A couple of my buddies have been waiting on the sidelines and are planning on jumping in after 1.0.3 I'm glad they won't have much longer to wait. Keep up the great work.
  12. This bug has been reported already, and is in the list of fixes for patch 1.0.3. A temporary fix is to disable tooltips in the options menu and then loading the save.
  13. That's correct, currently there is no way to bind switching weapon sets to a hotkey. Perhaps this is a feature that Obsidian will look into for the future.
  14. Can confirm this visual bug. Also doesn't have to be on a troll, I've had this happen on normal humanoid NPCs, and well as the khobold like thingies.
  15. I had this problem also. But someone on reddit suggested that I go to the details page for PoE, you should see a list of DLC that has all your Royal Edition goodies. Uncheck all of those boxes, wait a while for all of them to update to uninstalled, then check them all off again. Once I did that, steam automatically started downloaded all the digital goodies. Just note the documentary is still in the works and will be pushed out later.
  16. 1-9 are hot groups. Try this fix. Select your main character using the mouse, then ctrl+1. Then select your second character using the mouse, then ctrl+2. So on and so forth. That should reset your hot group keys. Incidentally you can but whatever selection you want in whatever group you want. For example box selecting characters 1 and 3 and ctrl+4 will allow #4 to select characters 1 and 3.
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