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mrmonocle

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Everything posted by mrmonocle

  1. A lesson to be learned: 1. Don't rely a single AAA project, try to deversify. A mobile game here, an educational there. 2. Don't expand like a normal enterprice would, each hired person is not a +1 it's a (team)*new guy's neccesity, because in a creative framework each fired person is not a -1, it's (team)/fired person's devotion. 3. Communicate with your fans. It's hard and the community is always a lifeforce drainer, but if you take turns it should be ok. 4. 5. Release a new BB build now!!!!!!!
  2. Not only it looks much cooler on a wizard, clothing's got no recovery penalties and is better than any robe in that respect. My wizard armor of choice is set.
  3. Awesome video! U guys are cool even if the UI you come up with isn't!
  4. is shipping a new BB build also an adventure? You never know how many new bugs they'll find.
  5. turned out not half bad... 1. two-weapon style and vulnerable attack canceled out 20% speed, but left the 5dr bonus. 2. Maces have got inherent 3dr. 3. with 1h, you don't get interrupted as much as with 2h, the dmg output is steadier.
  6. I agree on the duration, it should be at least 30 seconds
  7. Rangers suck, I say eliminate the class alltogether.
  8. I'm going to play on hard, because on hard you'll get a lot of extra equipment, rare ingridients and bestiary entries earlier than on lower difficulties due to the presence of extra well equipped enemies.
  9. + DR description says that 20% minimum of the rolled damage is guaranteed regardless of DT.
  10. wizards have a lot of charming and weakening aoes and level 6 aoe petrification is awesome + a wizard will learn everything eventually, unlike cipher.
  11. don't ignore priest's seals, they all do decent damage and provide limited cc, also, u can boost a priest's accuracy really well if u combine his diety talent with a focus. For example, Wael gives 10 and peasant focus gives another 10 acc for staff. my personal pick would be: fighter - plate, estoc druid - plate, staff priest - plate, staff chanter - plate, arquebus rogue - leather, war bow wizard - scale, sceptre
  12. any style applies to implements bows and guns?
  13. Oh, really? I bet you'll have precision issues rounding up the percenage of the "elementary" school graduates who are aware of what "decimal" means.
  14. Ok, for my fighter i pump up STR and another stat which is either DEX or PER. I tried both, they both r good, and personally I'm more inclined towards PER, but since DEX benefits more for 2H weps, I'm a bit concerned that I'll be a bit slow all the way up to level 7 when armored grace becomes available. And level 7 is more than half a game since the cap is 12 and it's been stated that it won't be reached on a non-completionist walkthrough. Your thoughts, forum.
  15. in the end it's not about numbers, it's more about
  16. why does the exact formula bother u so? It's obvious that every fusking programmer indaworld knows about float -> int and vise versa casting.
  17. any idea if they fix anything equipmentwise before the release? Except for the obvious bugs, of course.
  18. there are a few and one of them is really nasty. OMG, there is one weak but with a lot of enchanment potential (that if they don't add a few nasty enchantments to be generally available). final edit: 2 of all unique rapiers are super omfg!!!!!
  19. I've found an uber estoc in the games resources, my mind is set now.
  20. never got a ring, but the bracers don't interfere.
  21. Of protection and it's awesome!
  22. 2 BB walkthroughs characters exactly the same class and talents, 1 orlan, 1 human. For the orlan total crit/hit count is 96/18 For the human it's 31/80. Is it just me or it's that the hearth orlans are so critty?
  23. Make sure to leave the update before leaving for PAX, please. GL to survive 'till 26-th, guys, the game is turning out awesome.

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