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Nomadmerc

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Everything posted by Nomadmerc

  1. Always great seeing developers plugging away at the code and talking to the fans.
  2. "I think that there is a strong case to be made for more objective-based XP (such as XP for clearing a wilderness area of dangerous beasts, XP for the handling of the scripted events, XP for exploring a ruin, etc.), but I don't see any merit in the arguments put forth here for per-kill XP." (Grimreaper659) I agree with the first portion of what you said--there is a strong case for a more advanced experience system; the second part I still believe there are merits to a per-kill xp system. Now if the more objective-based xp system gave you rewards for a certain amount but perhaps not the full amount of a certain trash mob type in a area it would make sense if the completion reward was not a lets go fedex so some mob somewhere can slap my back with xp but instead something akin to a global effect ...(e.g., your party renown has increased, party member b says 'that was a hard fight i think we learned something' and you get xp, ...you feel yourself more advanced at killing this mob type and better at salvaging the parts). Without these global rewards but instead the gamer having to hunt some random mob to thank the party with a exp backslap the games pace is off. You end up with scenarios which I experienced where I just went exploring and killed things that seemed logical for my characters role to want to have done but then find after a hour of play i achieved nothing until i went and talked to every npc in town to find the ones that would xp backslap me.
  3. I second what many others have said in this thread; POE to capture more than merely our hope and cash to make this first game is gambling on the loyalty of the gamers who wanted a spiritual successor to Baldurs gate series. Here is to the hope that changes will be made to make this so.
  4. If the current system stays in place one of the most downloaded mods will be whomever mods the game to a better experience system.
  5. The current experience system has similarity in point to another game i like 'deus ex human revolution.' The experience in that game was not based on killing mobs but quest completion though there were caveats (i.e., kill all the mobs in the area you got bonus exp, kill no mobs you got bonus exp, etc). Right now the system in POE does not seem to reward that kind of divergent gameplay. Finally from my own playthrough the current system's experience 'flaws' are expounded on the two hardest difficulties.
  6. There should be more then a loot reward for combat. Some suggestions follows. Ranger style bonuses to certain mob types for defeating a certain amount of them (i.e, bonus damage, defense, receive more diverse loot pool). Minor experience for combat.
  7. I agree with the combat review as well. My warrior with +3 engagement allowed me to the rest of the characters as ranged except the rogue. The rogue because of flanking ended up with about 20 percent more damage then all my other characters. Right now there should be some form of a system where the mobs react to incoming skills and damage instead of staying on the tank full time. As to not wearing armor so you have a faster attack; mobs should 'want' to attack the party members without armor (if the mob is considered above a certain intelligence level).
  8. Classic rpg joy soon awaits. Secondly who else is pleased to see a developer with more then 2k post count?
  9. Here is to the hope that the expansion will include multi-player options. Many a fond memory of lan parties from days gone by of Baldurs Gate and subsequent series.
  10. Watching the live stream today; there are mobs that wander in patrol format---exciting.
  11. Excited to see the party wipes. Looks like he was not focusing one at a time. Would like to see some more interesting icon instead of just "your party has died." Loved the baldurs gate lord of murder skull upon death.
  12. I hope there will be wandering packs; mobs that have waypoints. General stuff that promotes randomness in gameplay so I can enjoy playing through the game many times.
  13. The 18th cannot come soon enough. Really excited to see more of this game in action.
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