In other words, you're saying that their intent is that the DRM version will never ever get another patch. I somehow doubt this is the case; they're clearly going to patch the DRM-free version, so the exact same method they're going to use after launch can be used to ensure that the 1.0 patch is available for players that receive the disk.
Hell, some people are suggesting that the intent for wanting to delay is to prevent someone from ripping the game from the disk and putting it up for piracy. Releasing a somewhat non-functional pre-1.0 version to the manufacturer and expecting the players to download a patch that completes it seems like the BEST solution; if the early access version basically won't work, then it doesn't matter if someone leaks it from the factory! The version on the disk could even be basically the whole game as it exists right now, but forced to run the current beta until it gets the 1.0 patch, if they wanted to be fancy about the whole matter (but that would be a lot of work).
If the manual or installer says "Go to this URL to get the release patch", or even checks there automatically (which is not a DRM service), then it's the person's fault for not paying attention. This is not an unsolved problem; players used to deal with this before the Steam days, and while Steam and other DRM services fixed the problem conclusively, that doesn't mean the old methods don't work.
No, I'm not saying that. Once they have created a DRM free disc, they will also have a way to patch it. The key is that patching will be optional, so the disc itself is a live copy of the game.
The copy of the game used to create the discs (which must be created well in advance of the actual release) is the most likely source for pirated copies before the game launches. If Obsidian is really worried about pirated copies, the discs are going to be the point of failure.
Remember, the autopatcher wouldn't be running until the game is launched. If priates do get a copy of the game in advance, they would have to play that copy - potential bugs and all. Likewise, if Obsidian is desperate to avoid pirated copies getting out before the official release (and thus harming sales), the problem would be the same. The best way to avoid early piracy is to delay printing DRM-free discs.
It's true companies used to take that risk, but that's because they had no choice. Obsidian DOES have a choice, and they've indicated that they would prefer to ship two parcels (or delay the disc release) and lean on digital distribution rather than face the added risk.
Not sure that would be my choice, but then I'm not a game developer.
I wonder then, how do they intend to patch the game for disc only users?
I asked the question a bit earlier but kinda got ignored and I'm curious about it.
Cause they surely have a way to patch the game in that case right?
Some sort of standalone installer kinda like Beamdog do it with their EE? Or just some .exe to DL somewhere and to execute?