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Chris Avellone's Blog



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Part Deux - Obsidian Communication.

Posted by Chris Avellone , 06 March 2007 - - - - - - · 775 views

At the Game Developerís Conference, but more fun questions.

Do you ever feel limited by electronic forms of communication as opposed to in-person with your team? What about when communicating with gamers when in-person interaction is not possible?

No, itís more of an advantage Ė instant messenger, especially, makes asking a quick question to a team...


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Communication in Obsidian

Posted by Chris Avellone , 03 March 2007 - - - - - - · 794 views

My Obsidian message inbox is full, and itís hard to find the time to clear it out. Still, every once in a while, some questions slip through to my work address. Here are some for the week before I head off to GDC:

Do you ever talk with other gaming studios? Is there a networking system that connects everyone together? Do you have a rival studio or even a...


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Writing in Computer Games.

Posted by Chris Avellone , 25 February 2007 - - - - - - · 954 views

Someone wrote me a letter this weekend, asking if I had any suggestions for breaking into computer game writing, and it occured to me I didn't. I had suggestions for breaking into computer game design, but...

Anyway, here's the gist of the response in case anyone else has a similar question about how it all works.

Writing for video games is...






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