Jump to content

Welcome to Obsidian Forum Community
Register now to gain access to all of our features. Once registered and logged in, you will be able to create topics, post replies to existing threads, give reputation to your fellow members, get your own private messenger, post status updates, manage your profile and so much more. If you already have an account, login here - otherwise create an account for free today!
Photo

Unity 2017 released


  • Please log in to reply
2 replies to this topic

#1
MaxQuest

MaxQuest

    (10) Necromancer

  • Members
  • 1474 posts
  • Deadfire Backer
  • Fig Backer
https://blogs.unity3...ing-unity-2017/
 
It's nice to see the development tools getting sharpened.
 
Unity 5 brought:
 
- Real-time Global Illumination and HDR Reflections
- Performance improvements and faster asset loading
- Pathfinding AI (Unity 5.6)
- and more

 
While Unity 2017 seems to come with new cutscene-creation tools.

Edited by MaxQuest, 12 July 2017 - 05:05 AM.


#2
injurai

injurai

    (8) Warlock

  • Members
  • 1188 posts
  • Location:Not the oceans
  • Pillars of Eternity Backer
  • Kickstarter Backer
  • Deadfire Backer
  • Fig Backer
  • Black Isle Bastard!

Looks like shadow efficiency has been improved. I wonder how many of these benefits would really contribute to Deadfire given Obs's unconventional use of the engine.



#3
Nail

Nail

    (3) Conjurer

  • Members
  • 199 posts
  • Location:Kiev, Ukraine
  • Steam:Perebor
  • Deadfire Silver Backer
  • Fig Backer
  • Black Isle Bastard!

It would be really nice if they will implement something to the AI system to make it more smart.






0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users