Jump to content

OEI_Alex

Members
  • Posts

    53
  • Joined

  • Last visited

  • Days Won

    3

OEI_Alex last won the day on January 6 2019

OEI_Alex had the most liked content!

Reputation

222 Excellent

About OEI_Alex

  • Rank
    Obsidian Alumni
    (2) Evoker

Badges

  • Deadfire Backer Badge
  • Deadfire Fig Backer

Recent Profile Visitors

804 profile views
  1. In other words, there must be lots of Vailians collecting Adra with the souls of their deceased family and friends, using that essence and preventing the resurrection of their loved ones. I mean, memories are what make us who we are, so technically, the second your memories are lost you cease to exist, just leaving unnamed, unclaimed essence behind. So it's more akin to them profiting off the corpses of their loved ones, not their loved ones themselves. But the memories are not lost. The Watcher awakened many lives later and remembered the time of the inquisition. Memories exist within reincarnated souls, as seen in the Watcher and Aloth. This includes in non-Awakened souls - it's just that in Awakened souls, the process that keeps the memories of past reincarnations "locked away" for lack of a better term has failed. That said, souls that aren't reincarnated - that are within adra that is consumed by, say, being harvested and smoked or ground up for bathwater - that's a whole different story, right?
  2. I'm summoned by the mere mention of my name. Like Beetlejuice, but thrice as self-absorbed. I don't believe Luminous adra a result of the Engwithans' construction of the Wheel. IIRC, the preponderance of it at Ukaizo is what attracted the Engwithans there, too. This is not my area of expertise, but I believe that the difference between luminous adra and non-luminous adra is that the luminous version holds a significant charge (as opposed to normal adra, which is primarily a conductor). This is more a Josh question. Feel free to send him an ask on tumblr.
  3. I personally don't find the good/evil dichotomy very useful, but I do think that Llengrath tends to be pretty forthright with her objectives, ambitions, and desires (moreso than Tayn), even if you have to push her a bit on occasion to admit what those are. Generally speaking, Llengrath is on team Long Term Stability, Tayn is on team Shake Things Up, and Arkemyr is on team Status Quo. Maura is on team Rightfully Pissed Off.
  4. They can also create godlikes. ; ) The In-Between is an interesting place. Or a very boring place. Or both. But it's worth noting that:
  5. https://pillarsofeternity.gamepedia.com/The_Wheel I compiled this article for this purpose. Basically, the Wheel is a natural phenomenon - but since it's been subverted by Engwith for two thousand years, it cannot return to its original state. The river parallel is particularly apt, since the Wheel (pre-Engwith) is the same kind of natural phenomenon as a river. Dam it, control it, tame it, and if you break the dam after two centuries of the river being forced down a specific route, it won't return to its original state without outside intervention. I'd say it's also worth noting that this is what the Engwithan gods believe will happen. Or at least what they tell you they believe will happen. And they seem to be in agreement on it, so they're probably not lying. That doesn't mean they're necessarily right. https://media.giphy.com/media/RQzxAaAg3aAU/giphy.gif
  6. Oh, oh, OH! Are we talking here about souls merging into one (Hiravias’ Stelgar form consuming his twins, Galatian PoE1 ending) here or something new? We suggest that souls strengthen over time through the natural process of living. Otherwise the world would be doomed. And the gods would hasten that destruction simply by existing.
  7. Soul degradation is a process, but so is soul growth.
  8. I wouldn't read TOO far into that. He's from Aedyr, and Aedyran names tend to be based in Eld Aedyran.
  9. Yup! Hopefully both the endslides and Ydwin will have VO in the next patch.
  10. FEE (like what a bank charges) - on (like being atop something) - ledge (like being where the roof ends) As a note, he will always say his name during the player's first conversation with him, regardless of where he is or what the player chooses, specifically because it's kind of weird.
×
×
  • Create New...