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Wormerine

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Wormerine last won the day on January 24

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  1. My google-fu tells me that it was a DLC on consoles, so it is possible you played a version without it. Apparently it was always part of PC KOTOR (looking at screenshot it looks familiar, but my memory if the game is fuzzy by now).
  2. GOG, is my prefer launcher, and I quite happy they added Galaxy - I find downloading and updating games through it easier, and I also manage other storefronts through it. But yes, unfortunately, GOG doesn't secure enough new releases for me to buy from the regularly. Even with smaller titles they tend to get them slower, and they usually don't announce what will add to their storefront and when. KC:D2 might be the first time I see GOG announce release ahead of time like that. So many times I bought game on Steam only for it to get GOG release later. And yeah, most publisher seem to avoid non-DRM releases - I was so disappointed when Hitman2016 released on GOG briefly (got pulled back due to backlash), but was still tied to online server. Yeah, me neither. It's installed on my PC, but waiting for its turn (with Avowed coming out it will probably still be some time before I get to it). I didn't think my PC could run it well when it first released, and while it's been on top of my "to play" games since I build a new rig I never got around to playing it. I think I am aging.
  3. More importantly Kingdome Come2 is coming to GOG in "spring". WIll happily wait for that release (and hopefully play the first game until then).
  4. OP payed far closer attention to bounty text than I did, and I 100% appreciate his commitment to roleplaying. That said, my current PC will do anything for a bit of a coin, so it not much concern for him :-P.
  5. Huh. Someone liked this comment so I reread what I have written over 6 years ago. After a playthrough with each faction I don't agree with any of it (aside from Principi I guess). Above is definitely what my first PC thought, but I had very natural and genuine playthroughs with PCs who supported both Huana and RDC.
  6. Yeah, considering the new star system thing, I was surprised how "Outer Worlds" Outer Worlds2 trailer felt. I suppose it's more efficient to build on what you have, than start from scratch.
  7. It has both 1st person and 3rd person modes.
  8. I have no idea how SteamDB works, and what those changes could mean. It is a bit late for the another delay, but they could follow AssCreed:Shadow, and move out of the February - Feb is rather stacked with big releases.
  9. No, the game end on modern age, however, that form what I understand reaches up to 20th century events, and we don't have information/futuristic age. So perhaps in an expansion? I wouldn't count on simple update as new age comes with new systems and it's own civs. . But on launch the game will have three eras, with the last one being modern. With how ages became it's own mini-Civ games with their own mechanics, I wouldn't count it against them if they treated Ages as expansion material.
  10. It’s not an interview - just writing around some bullet points from Josh’s video, which they thankfully posted in “the article”.
  11. Jeez, they still work on this game? Checked the story and amount of DLC is impressive/terrifying. It even has monthly subscription, which considering the price of the DLC might be fairly good value proposition . I tried Stellaris couple times. Tend to loose interest after couple sessions.
  12. Shouldn't it say "most complete package since VI"? I can see the writer is clearly in the CivVI hate train, but it did launched really well rounded as far as systems go. Eitherway, CivVII looks intruiging. It promises a much needed shakeup and I am curious how it will turn out.
  13. looks good. I finally installed KC:D1, and am looking forward to trying it out within the last couple months. I will probably wait till I am done with Avowed though.
  14. Oh they know Mai's fanbase. The written updates have been drowning in innuendos. Below are all official updates from Capcom:
  15. Yeah, there is something about characters design which doesn’t work for me. As to cutscenes, from what I understand they mocap movement for actors performance, but faces animations were build using a library of expressions. Considering the sheer volume of cutscene produced, the quality of them is impressive. They did feel rather…. bland to me. Still closer to classic Bioware’s conversation (unexpressive short/reverse shot), rather than a cinematic feel of something like Witcher3 - though of course, Witcher didn’t have to deal with such reactivity, custom PC and vac hanging conversation spots. still, I question value of a cutscene if it isn’t compelling to watch - I know I am in a minority though.
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