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Wormerine

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Wormerine last won the day on February 1

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About Wormerine

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  1. I think MK are far more newcomer friendly. From what I played of FF beta it seemed less forgiving than SF6 is, and in that game I also had to get my face smashed a lot before I started putting up the fight (and that's after 80h long World Tour tutorial). Inspired by your stick modding I decided to do some of my own. I have been recommended to install stronger spring and larger actuator, so I ordered some options and will see how it will go. Frankly, more tactile feedback and less movement might just what I need. Or maybe not we will see. I also ordered a bat top as I had to pay for shipping anyway, but I am quite happy with the ball top at the moment.
  2. It took me long time to get really comfortable with a stick. Missing inputs under pressure never really stopped for me - I still fumble something every once in a while, especially panicked DPs.
  3. huh. So Randy P. wasn't lying about Borderlands4 release move having nothing to do with GTA6. I wonder if everyone assuming that it does moved Take2 to reveal when they actually plan to release GTA.
  4. Silksong has a release date for September.... as part of ACMI's Australia's national museum of screen culture exhibit. That that means for the actual release.... who knows. https://www.pcgamer.com/games/action/silksong-got-a-release-date-for-an-australian-museum-exhibit-before-anything-else-and-i-wish-i-was-kidding/
  5. Aye. I am more interested how Avowed will end up doing compared to PoE1&2. It being bigger budget, action RPG should draw considerably bigger crowd. I wonder if it succeeded (will succeed) in that, or not.
  6. I mean it's Elder Scrolls and Bethesda. I am sure Starfield obliterated both of those. I am sure Fallout76 obliterated both of those. I am sure we could list a staggering amount of truly excellent titles, that didn't come close to Bethesda level of success. So I wouldn't use that metric against "Avowed" and "Veilguard".
  7. Yup. However, I still really, really like it. ME3 weakened it quite a bit for me - I found myself getting annoyed when talking to Tali and getting her backstory, and recalling how botched it will be in two games time. I don't think ME was ever an RPG pinnacle - I think many of us liked ME2 so much because they ditched the poorly implemented RPG systems, and went for more streamlined narrative action game.
  8. I really need to give Morrowind a try one of these days. Some people who know me, assured me I would actually enjoy that one. It's been sitting in my GOG library for a while, but never got around to modding it and booting it up.
  9. Ah, Oblivion. The very first Bethesda game I tried and didn't like.
  10. Yeah, I got a hang of when I can go venture out and when I need to follow the next objective ASAP. The result was me faffing around a lot, and doing a lot of side activities and sidequest. I am now fully plated, killing machine that scoffs with contempt at charging bandits and Cumans. I find the game a bit less magical, but still lots of fun. Stopped changing clothes for combat/town exploration, though I do have my outfit set up so if I take out all noisy bits it becomes good stealth kit. Progression through main story - currently pursuing fake coins trail. I ended up switching to mace, as I just found ot overwhelmingly more Effective against plated opponents - and while it makes sense, I don’t think there is much upside to using other weapons. A bit disappointing.
  11. Like many things in Kingmaker I would miss him completely, if I didn't get frustrated with a substantial lack of available advisors and looked for a guide. In fact I found playing Kingmaker without a guide on the 2nd screen to be a miserable experience. Anyway, I am glad you enjoy it and I hope you continue to do so. I am still scared to dive into Wrath of the Righteous. I started it and PTSD started to come back.
  12. I really, really like their implementation on 5e. I hope the sequel will improve all other aspects of the game.
  13. I feel ya. When I tried the beta, I struggled to switch to 4 button layout and kept pressing "Guard" instead of heavy punch. Wasting two base roster slots on odd real-humans killed any interest I had in the game for the moment. Might reconsider, once first season of DLC characters is done. That said, I am not sure if I have time for a 2nd fighting game in my life. SF6 might be enough for now.
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