0 dunehunter Posted April 3, 2018 Author Posted April 3, 2018 (edited) I think the reason is when u kick someone into sky, it is counted as they are disengaging you and the mechansim will check if the Flank condition is met when targets are moving around. So when the target is in the sky, he disengaged you and the system detected a movement action and remove target's flank status. Edited April 3, 2018 by dunehunter
0 Cdiaz Posted April 6, 2018 Posted April 6, 2018 Hey Dunehunter! Thanks for the post! I've entered this bug in the database for the devs to assess, You the best, -Caleb 1 I like big bugs and I cannot lie...
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