dunehunter Posted April 3, 2018 Share Posted April 3, 2018 As topic. Link to comment Share on other sites More sharing options...
0 dunehunter Posted April 3, 2018 Author Share Posted April 3, 2018 (edited) I think the reason is when u kick someone into sky, it is counted as they are disengaging you and the mechansim will check if the Flank condition is met when targets are moving around. So when the target is in the sky, he disengaged you and the system detected a movement action and remove target's flank status. Edited April 3, 2018 by dunehunter Link to comment Share on other sites More sharing options...
0 Cdiaz Posted April 6, 2018 Share Posted April 6, 2018 Hey Dunehunter! Thanks for the post! I've entered this bug in the database for the devs to assess, You the best, -Caleb 1 I like big bugs and I cannot lie... Link to comment Share on other sites More sharing options...
Question
dunehunter
As topic.
Link to comment
Share on other sites
2 answers to this question
Recommended Posts