Gary1986 Posted February 8, 2018 Posted February 8, 2018 I enjoyed the ability to craft/enchant armor/weapons. My problem was if you put a crush-proof enchantment on a piece of armor, you could never change it again. In POE2:Deadfire i know the enchantment system will change, but will there be more flexibility with enchanting, as in we can go over previous enchantments? Cheers
daven Posted February 8, 2018 Posted February 8, 2018 (edited) I take back whatever I said. Mannock is correct! Edited February 8, 2018 by daven 1 nowt
Mannock Posted February 8, 2018 Posted February 8, 2018 Kids these days. A "Cromwell's forge" sort of crafting system is the only one that ought to exist. All others are blasphemy. 7 I'll do it, for a turnip. DnD item quality description mod (for PoE2) by peardox
Wormerine Posted February 8, 2018 Posted February 8, 2018 Aren't new enchantment system focused on upgrading unique enchantments rather than adding them? That's what was claimed. In recent beta, crafting and enchanting has been added, however only basic quality enchantments can be done, and upgrading for unique weapons seems to be broken.https://forums.obsidian.net/topic/95890-testing-crafting-not/
Yosharian Posted February 9, 2018 Posted February 9, 2018 I enjoyed the ability to craft/enchant armor/weapons. My problem was if you put a crush-proof enchantment on a piece of armor, you could never change it again. In POE2:Deadfire i know the enchantment system will change, but will there be more flexibility with enchanting, as in we can go over previous enchantments? Cheers Yes, a million times yes. Please implement this, Obsi. 1 Yosharian's Deadfire Builds
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