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In the foothills Lagufaeth encounter, when reducing any of the enemies health to 0 instead of dying, they either stood still or continued attacking. In either case they lost the red enemy circles around them and became impossible to target or damage with AOE spells. Reloading the autosave right before the encounter resulting in the same thing. 

 

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I’ve had this happen to me with wurms and xaurips in the previous build. Had to do with the usage of Knock Down and Mule Kick; any chance you used those against the lagufaeth?

"Time is not your enemy. Forever is."

— Fall-From-Grace, Planescape: Torment

"It's the questions we can't answer that teach us the most. They teach us how to think. If you give a man an answer, all he gains is a little fact. But give him a question, and he'll look for his own answers."

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My Deadfire mods: Brilliant Mod | Faster Deadfire | Deadfire Unnerfed | Helwalker Rekke | Permanent Per-Rest Bonuses | PoE Items for Deadfire | No Recyled Icons | Soul Charged Nautilus

 

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