dunehunter Posted December 8, 2017 Posted December 8, 2017 So every 2nd attack from blast will have a chance to trigger the extra damage of Swift Flurry, which will trigger another blast, and so on... Post it here so devs might wanna take a look about this issue. 2
0 Boeroer Posted December 8, 2017 Posted December 8, 2017 Yeah, but that is mainly a problem of Swift Flurry triggering itself I guess. If you remove that part it's not that bad anymore. Although I think that Blast should get implemented like carnage now is. I guess they altered Carnage so that there are no balancing issues with on-hit effects any more. But at the moment Blast is the same as carnage was in PoE: lots of pitfalls with AoE-weapon hits + special "on hit/on crit" abilities. Deadfire Community Patch: Nexus Mods
0 dunehunter Posted December 21, 2017 Author Posted December 21, 2017 This still happens in the current patch :/
Question
dunehunter
So every 2nd attack from blast will have a chance to trigger the extra damage of Swift Flurry, which will trigger another blast, and so on...
Post it here so devs might wanna take a look about this issue.
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