zeroth_hour Posted September 29, 2017 Share Posted September 29, 2017 With either the scroll wheel or clicking the arrows, the vault counts of the cards disappear. Just a visual bug it looks like, but a low hanging piece of fruit I'd imagine. 1 You can use the 'Mark Solved' button beneath a post that answers your topic or confirms it's not a bug. The time that devs don't have to spend on the forum is a time they can spend on fixing the game. (Thanks to Longshot11) Link to comment Share on other sites More sharing options...
0 Assussanni Posted September 29, 2017 Share Posted September 29, 2017 This also happens on mobile (iPad Air 2) using the touch screen to scroll. Card counts are restored when a new category is selected. Link to comment Share on other sites More sharing options...
0 Bullwinkle Posted September 30, 2017 Share Posted September 30, 2017 This was also happening with 1.2.7. I think it might have something to do with the addition of the RotR/Goblin toggle near the bottom of the screen. Link to comment Share on other sites More sharing options...
0 Ethics Gradient Posted March 14, 2018 Share Posted March 14, 2018 This still seems present in the 1.2.9 collection display. A reddit thread popped-up earlier today with reports of this issue. Some observations: - On my Mac, I can horizontally scroll using trackpad gestures or mouse and everything works fine. - On my Mac, I can slick the blue arrows to move left/right, and that also works. - On my phone, I can tap/drag and the numbers remain. - On my iPad, I cannot tap/drag. The card quantities will go away whether or not I'm using the tablet interface. - Per the reddit report on PC, they cannot scroll the collection without quantity numbers disappearing. Does the collection scrolling work (or not work) for anyone else? Link to comment Share on other sites More sharing options...
Question
zeroth_hour
With either the scroll wheel or clicking the arrows, the vault counts of the cards disappear.
Just a visual bug it looks like, but a low hanging piece of fruit I'd imagine.
You can use the 'Mark Solved' button beneath a post that answers your topic or confirms it's not a bug.
The time that devs don't have to spend on the forum is a time they can spend on fixing the game.
(Thanks to Longshot11)
Link to comment
Share on other sites
3 answers to this question
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now