jwfent Posted January 20, 2017 Posted January 20, 2017 All have d8 or better in WIS. Hard to see a party weakness. Trying in quest mode first. Kyra 1 (don't have alt yet) Ezren 2 Seelah 1 (don't have alt yet) Lini 2 Sajan 1 (will never bother with alt) Thoughts? 3
TheSapient Posted January 20, 2017 Posted January 20, 2017 Looks like a good team. I suppose it is a little light on Dex, so carry cards for dealing with traps.
Nathan Davis Posted January 20, 2017 Posted January 20, 2017 I <3 themed parties. Favorite that I've run so far was totally item-centric with 4 or 5 characters getting as many items as possible. 2
Thyraxus Posted January 23, 2017 Posted January 23, 2017 My favorite so far was the "girl band", i.e. all of the 6 female characters together: Seelah, Seoni, Lini, Amiri, Kyra and Merisiel. They're a pretty strong party and fairly well balanced.
Chris_R Posted January 23, 2017 Posted January 23, 2017 My favorite so far was the "girl band", i.e. all of the 6 female characters together: Seelah, Seoni, Lini, Amiri, Kyra and Merisiel. They're a pretty strong party and fairly well balanced. Tried that one myself and they work very well. 3 healers and three who burn cards makes an effective team. On the physical game, I have an all-gnome team of Lini, Tontelizi, Balazar, Raz, Cogsnap, Qualzar and Melindra. That's a very entertaining group to play. Plus, of course the Six Goblin Party.
Chris_R Posted January 23, 2017 Posted January 23, 2017 All have d8 or better in WIS. Hard to see a party weakness. Trying in quest mode first. Kyra 1 (don't have alt yet) Ezren 2 Seelah 1 (don't have alt yet) Lini 2 Sajan 1 (will never bother with alt) Thoughts? Like the look of it - and it will be strong later in the game where there are tough locations with Wis requirements. I think you'll have a lot of fun with that group.
Thyraxus Posted January 25, 2017 Posted January 25, 2017 (edited) The one I'm playing now I call the "Magic User's Club", i.e. only characters with some spellcasting ability: Ezren, Seoni, Lini, Lem, Kyra and Seelah (after AD3 Harsk with a role and Nature's Gift could become a substitute player...). Very strong party with lots of support to throw around, with tons of healing so you can just keep pilling bonuses on just about any check and cycle it back with a Cure or two afterwards One other thing I might want to try would be the "Fencing Club": Valeros, Amiri, Seelah and Kyra, i.e. only characters with Melee skill - and to stay with the theme, only sword-type weapons - might be interesting. If you were to try something similar for an "Archery Club" (only Ranged skill) you'd have Harsk sitting around pretty alone (not that he'd mind that, though), so you'd have to relax admittance requirements a little to something like "only characters able to use ranged weapons efficiently" and would probably end up with something like Harsk, Merisiel, Sajan, Lem. Lini would be a possible contender (especially as her "Wild" alternate with the larger d8 in dex) and, if you really want to have a full 6-person party, you could make Weapon Master Valeros with the Close Quarters power become a honorary member... Any other ideas? Edited January 25, 2017 by Thyraxus
aksFourpaws Posted January 25, 2017 Posted January 25, 2017 I am currently thinking about a "Diplomatic Envoy" group with Seelah (alt) Seoni Valeros Lem Not sure if I should add Lini too. She has a lot of charisma and cute furry critters to help her make new friends but no diplomacy skill. Her being compatible with any group feels sometimes like cheating. Those four alone will already do a pretty solid job.
Nathan Davis Posted January 25, 2017 Posted January 25, 2017 Ooo! I like the Diplomatic Envoy. Similar idea to The Wild Bunch (Harsk, Lini, Amiri). Doing a large group with no casters is a good challenge as well.
Lorddax Posted January 27, 2017 Posted January 27, 2017 (edited) I'm right now running the "Big Finish" team based on the Big Finish audio drama of Runelords. Merisiel 2, Valeros 2, Harsk 2, Ezren 2. All v2 because I've already completed with all chars lol The team took a while to get out of Sandpoint and burned many blessings swaying Father Zantus and Poog to come along. After finding a second staff of minor healing, the group began to really gel and started to become a powerhouse once everyone had an examination method and a heal. When I finally was able to leave Sandpoint: Merri - spy glass x2, staff of minor Valeros - spyglass, watch, Father Zantus Harsk - staff of minor, poog, innate exam Ezren - Augry, potion of healing In Adv5 now with lots of new toys. This themed party is one of my fave play through so far. Edited January 27, 2017 by Lorddax
jwfent Posted February 6, 2017 Author Posted February 6, 2017 My high Wis party is doing very well mid-way through Chapter 3. I did upgrade to Sunwrought Kyra and Formal Seelah after Chapter 1, though. 1
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