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[1.4.1] Headless Lord increasing difficulty to close


Question

Posted

Hi

Playing scenario 4-5. Normal difficulty

Lini at location by self.

Encounters Headless Lord, no Skeleton summoned (as expected).

Not sure if  the difficulty was increased by 6

Defeated lord, received armour and went to close.

Realised difficulty to close was increased by 6. (See screen shots)

This is not meant to happen, only the Ancient Skeleton difficulty is meant to be increased by 6

post-155342-0-00831300-1475889002_thumb.jpg

post-155342-0-37460400-1475889003_thumb.jpg

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Playing with

iPad mini 4th Gen iOS 10.3.3

Primary party

MERISIAL, EZREN, LINI, SEELAH

5 answers to this question

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Posted

Same here.

You can use the 'Mark Solved' button beneath a post that answers your topic or confirms it's not a bug.

The time that devs don't have to spend on the forum is a time they can spend on fixing the game.

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Posted

Hi

Playing scenario 4-5. Normal difficulty

Lini at location by self.

Encounters Headless Lord, no Skeleton summoned (as expected).

Not sure if  the difficulty was increased by 6

Defeated lord, received armour and went to close.

Realised difficulty to close was increased by 6. (See screen shots)

This is not meant to happen, only the Ancient Skeleton difficulty is meant to be increased by 6

 

+1

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