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  • 4 weeks later...
Posted

The current "Nouveau salvage" system probably has a similar formula that I haven't had a chance to nail down yet, and cards are valued from 0-11 Gold when you sell them back at the end of the game.

So far as I can tell from some very brief testing, the new salvage system is based only on deck number and rarity as follows:

 

1 + deck number + rarity

 

where deck number = 0 for B and C cards and,

Rarity:

Common (standard black border) = 0

Uncommon (pink? border) = 1

Rare (blue border) = 2

Epic (purple border) = 3

Legendary (gold border) = 5

Not sure about the white bordered special cards, I'd guess they count as Epics but I haven't checked.

Cards with the "repair" icon are always worth 0 regardless of any of the above.

  • Like 1
Posted

Yup.  That pretty much seems to be the case.  

The following is correct for every treasure card (aside from promos or adventure reward cards):

Salvage = 0 (B)    + 	1 (Common)
	  1 (AD1)    	2 (Uncommon)
	  2 (AD2)	3 (Rare)	
	  3 (AD3)	4 (Epic)
	  4 (AD4)	5 (Legendary)
	  5 (AD5)
	  6 (AD6)
Regular campaign cards seem to generally follow that as well, and since they are common cards, I think you can expect:

Salvage = Adventure Deck + 1

 

The notable exception being the zero-value salvage cards.  Since I don't think the game is calculating salvage on-the-fly, I think they're just set to zero regardless of any formula.

  • 2 weeks later...
Posted

Where can i find a good picture for every icon of the types of the cards? (item, villain, ally.....)

 

Thanks

Posted

From the gallery

 

What Gallery? From the game collection? or is another page? Because from my phone only i get very low resolution pictures, for that i asked this symbols. Thansk

  • 1 year later...
Posted (edited)

Hello my friends, any chance to get an updated list of all willd cards, and the owners for each scenario? thanks in advanced.

Edited by isel
  • 1 month later...
Posted

wooowww, no response after one month? i hope i didnt´insult anyone,

 

One question:

 

I have seen that several wild cards have the same name btu different power, for example you must play with 1 less card in hand or 2, 3, . Which is the formula for this effect?

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