Kaylon Posted August 13, 2016 Posted August 13, 2016 You can also steal without fight the crate from the bandits and finish the quest to obtain the discount and the shield you can sell back. 1
Dr <3 Posted August 13, 2016 Posted August 13, 2016 Or drag the bandits to the lurkers near the altar or to the trolls
Boeroer Posted August 13, 2016 Posted August 13, 2016 There are four trolls north-west from the bandits camp. Usually that's enough. Deadfire Community Patch: Nexus Mods
Sfzrx Posted August 15, 2016 Author Posted August 15, 2016 (edited) Update #13 Phantoms of Caed Nua at level 5 http://imgur.com/a/80Kta Pretty easy at level 5, don't even need Fan of Flame scrolls or food anymore, 2 Fireballs will do the job. Maerwald fight strategy is the same as the previous version, but with tier 3 spell Deleterious Alarcrity of Motion this time, Chill Fog to root the blights, cast more than one if needed, and avoid Maerwald's Corrosive Siphon. After Maerwald, discover as many zones/rooms as you can, disarm every trap, pick every lock, and do the quests that doesn't involve fighting in Defiance Bay, there should be more than enough exp to hit level 6. Get the 2 figurines in Defiance Bay and buy the +2 dex belt from the vendor in Ondra's Gift. Easy exp: Talk to the ghost in First Fires. The Dozens first quest. Soulbound sceptre quest Learning the location of the girl for Crucible Knight first quest Rain Blights in the Light House - Figurine + Chill Fog Getting Boots of Speed at level 6. http://imgur.com/a/iQUqf Probably better to come here with 10 mechanics instead of 9 shown in the screenshots, saves some lockpicks and can get all the exp from disarming without having to come back again. The xaurips are really vulnerable to Chill fog, but the beetles are very tanky, probably need to summon 2 sets of figurine, can melee with staff at the end. In the dungeon, Pull with Rolling Flame, let the three shades each go after one of the Skaen Cultist, cast Fleet Feet and run to the door, should work every time, then loot the trapped box on day 9. With Boots of Speed, one can fully upgrade the soulbound sceptre in black meadow by attacking the forest trolls, run away and reset combat when they are dying, takes a while but it's worth it. Edited August 15, 2016 by Sfzrx
Sfzrx Posted August 16, 2016 Author Posted August 16, 2016 (edited) Update #14 Light House ghosts at level 7. First floor http://imgur.com/a/OWZCt Second floor http://imgur.com/a/b7Yjg Make sure there is no space between you and wall and your own shades, so shadows can't fit in, I forgot to equip ring of bartender here, so the damage should be higher. Figurine Bulwark of the Elements Ironskin Infused with Vital Essence Chill Fog Eldritch Aim Chill Fog Fireball Fireball Fireball Can loot the +3 perception cloak after this, and I personally choose to finish the quest by talking to the pirate girl in Brackenbarry inn instead of fighting the banshee. Talents here are Fast Runner, Ghost Hunter and Scion of Flame, don't really need to respec from level 1 to level 7, should respec after this to learn Tentacles and/or Concussive Missles ontop of Ironskin and Minor Arcane Reflection, or ditch Ironskin. There aren't many ghosts left in Act II, so ghost hunter isn't needed anymore, may need to respec Arcane Veil to do the Valian Trading Company quest, pop Arcane Veil and use soulbound sceptre's per encounter stun immediately on Mestre Verzano before he fires his pistol, then summon figurine, buff up and finish with staff. Then with the invitation to Domenel House from Danna, one can finish up the Domenel quest chain to get the +0.3 crit multplier talent. During the fight with the Priest in the Crucible Keep, pull him into corner with Crackling Bolt, or just stun him on spot with soulbound sceptre, and summon tentacles or melee him down, Minor Arcane Reflection will reflect all his single target spells and you can run out of his average speed aoe ones, mostly his Pillar of Holy Fire I think. Edited August 16, 2016 by Sfzrx
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