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Player controlled characters stop attacking charmed enemies when they turn hostile.


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I don't know if this is a bug, or what, but when charmed enemies turn hostile from being charmed, any player controlled characters that were attacking them stop attacking them. This is a very counter-intuitive, unhelpful, and annoying behavior. It would be nice if characters never stopped attacking enemies that have turned hostile from friendly.

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Posted (edited)

I don't know if this is a bug, or what, but when charmed enemies turn hostile from being charmed, any player controlled characters that were attacking them stop attacking them. This is a very counter-intuitive, unhelpful, and annoying behavior. It would be nice if characters never stopped attacking enemies that have turned hostile from friendly.

I wanted to write the same about it)

+Dominated

Edited by VVVVV

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