Kgk4569 Posted June 1, 2016 Posted June 1, 2016 So...I just started playing it on Heroic. Every time I acquire an ally it deals me 1d4 Force damage....
0 Kgk4569 Posted June 1, 2016 Author Posted June 1, 2016 Encountered it again. It seems to be when you are on Heroic or Legendary and get Painful Memories or Full Packs. Any time you acquire one of the things mentioned in the wild cards you get hit for force damage. Attached is a screenshot of a scenario I have termed "Hell".
0 Aarik D Posted June 1, 2016 Posted June 1, 2016 Hey KGK, That is one hell of a bug. I'll get a report written and and we'll look into it. Thanks a bunch! Obsidian Discord || Grounded Discord
0 Skrills Posted June 7, 2016 Posted June 7, 2016 I ran into this while completing the The Hook Mountain Massacre portion of the Lem challenge... Definitely did not help...
0 Rhygar Posted June 7, 2016 Posted June 7, 2016 Hey KGK, That is one hell of a bug. I'll get a report written and and we'll look into it. Thanks a bunch! Hmm lots of post on this very issue in this very section, even right the day after 1.03 .
0 Avaclon Posted June 9, 2016 Posted June 9, 2016 Bad bad bug. Gave up on playing because of this one. Too frustrating to die so often. Will wait until patch to deal with it.
0 PRuano Posted June 10, 2016 Posted June 10, 2016 Yes, very frustating, nasty bug. Only managed to pass Heroic because got the wildcard that made all boons cost 4 extra, and always made what i could (choose lowest skill die, no buffs) to fail on the boons that would trigger the burying. The damage triggered by ALL henchmen type monsters (not just the scenario ones) is bad enough, with this bug its really nasty.
0 elcoderdude Posted June 11, 2016 Posted June 11, 2016 Had my first TPK with Lem & Valeros and this bug.
0 mccrispy Posted June 15, 2016 Posted June 15, 2016 This bug is still present as of now. This module is pretty darn buggy (particularly hate the way all "before combat" checks auto-fail, those Warchanters SUCK), but *this* one is the killer. Abandoned until fixed.
0 PRuano Posted June 16, 2016 Posted June 16, 2016 Devs already posted This bug is still present as of now. This module is pretty darn buggy (particularly hate the way all "before combat" checks auto-fail, those Warchanters SUCK), but *this* one is the killer. Abandoned until fixed. Devs already posted it has been fixed in next patch. A workaround is to forfeit any game that has a widcard with the efect "gain X, bury card". And those before combat checks dont auto-fail, you can still use cards with chains, they will trigger those checks, its only a visual bug that makes the chains appear before the checks.
0 PRuano Posted June 16, 2016 Posted June 16, 2016 Yes, very frustating, nasty bug. Only managed to pass Heroic because got the wildcard that made all boons cost 4 extra, and always made what i could (choose lowest skill die, no buffs) to fail on the boons that would trigger the burying. The damage triggered by ALL henchmen type monsters (not just the scenario ones) is bad enough, with this bug its really nasty. Managed to finish in Legendary mode, got a game without those buggy "gain X, bury card" wildcards, so its possible (although i also got lucky that deck lookup got the henchmen and vilain early), all that force damage is nasty.
0 Kgk4569 Posted June 16, 2016 Author Posted June 16, 2016 *shrug* I beat it on the one in the picture. You just need to fail everything possible and heal a lot. 1
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Kgk4569
So...I just started playing it on Heroic. Every time I acquire an ally it deals me 1d4 Force damage....
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