jackyo123 Posted May 8, 2016 Posted May 8, 2016 hi folks i downloaded and unzipped iemod to a separate directory. set the base install to the game directory, F:\Games\steam\steamapps\common\Pillars of Eternity\PillarsOfEternity_Data. t the launcher does work and luanch the game, so i figure it finds it. copied the iemod folder to the managed directory, like the install says. so, the launcher works (both with and without the test run option) but in the game, under options, the iemod selection is not there. the game seems fine, but i cant see the mod. i also tried putting the modified iepw.dll file into the appropriate directory (renaming the original to .org) but this didnt help either can someone give me an idea what i am doing wrong? thanks
MaxQuest Posted May 9, 2016 Posted May 9, 2016 You can try doing the following: Have the game at: F:\Games\steam\steamapps\common\Pillars of Eternity And IEMod at: F:\Games\IEMod ------------ Copy the [iemod] folder to the F:\Games\steam\steamapps\common\Pillars of Eternity\PillarsOfEternity_Data\Managed And delete [Assembly-CSharp.dll.pw.modified] if it is there. (such that it will be regenerated) ------------ Launch PatchworkLauncher.exe, and set the base folder: F:\Games\steam\steamapps\common\Pillars of Eternity Select the IEMod in the active mods. Launch with Mods. Check the opened log file. It should contain: [information] Created patcher for assembly: Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null ... [information] Write completed successfuly. PoE1 useful stuff: attack speed calculator, unofficial patch mod, attack speed mechanics, dot mechanics, modals exclusivity rules PoE2 useful stuff: community patch, attack speed mechanics, enemy AR and defenses
jackyo123 Posted May 14, 2016 Author Posted May 14, 2016 didnt work 2016-05-13 20:41:02.970 -04:00 [information] Created patcher for assembly: Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2016-05-13 20:41:03.188 -04:00 [Error] An error has occurred, While trying to: Patch the game Error type: A system error or some sort of bug. (KeyNotFoundException) Internal message: The given key was not present in the dictionary. System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary. at System.Collections.Generic.Dictionary`2.get_Item(TKey key) at Patchwork.Utility.ReflectHelper.GetEnumValueText[T](T value) at PatchworkLauncher.LaunchManager.Command_Display_Patching_Error(PatchingProcessException ex) at PatchworkLauncher.LaunchManager.<Command_Patch>d__46.MoveNext()
jackyo123 Posted May 14, 2016 Author Posted May 14, 2016 the setup: 1> the iemod folder is in te managed folder F:\Games\steam\steamapps\common\Pillars of Eternity\PillarsOfEternity_Data\Managed 2> patchwork launcher hasnt been moved, its still in f:games and points to F:\Games\steam\steamapps\common\Pillars of Eternity 3> the dll update file 5.21 is in F:\Games\steam\steamapps\common\Pillars of Eternity\PillarsOfEternity_Data\Managed AND under a director i created there called mods any help much appreciated
MaxQuest Posted May 15, 2016 Posted May 15, 2016 Hmm, I remember I have tried the 5.21 version. And it was working fine. But that was on 3.01. I was curious in how it works, not in what it does) At the moment I don't use IEMod. Looking at the error you've got: the patchwork tries to patch the values of some Dictionary, but some keys are missing. I.e. a missmatch in versions. I guess you need a new IEMod.pw.dll, and will quote Ineth on this: My guide works for game version 3.01. For game version 3.02, you can follow the same guide, except that in step 2 you need to use the new experimental IEMod.pw.dll from here (uploaded by Llere in the nexusmod comment section). Or wait until the new DLL is no longer considered experimental, and is properly uploaded to the nexus mod page. PoE1 useful stuff: attack speed calculator, unofficial patch mod, attack speed mechanics, dot mechanics, modals exclusivity rules PoE2 useful stuff: community patch, attack speed mechanics, enemy AR and defenses
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