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[3.02 Beta] Bestiary inaccurate on PotD High

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Expected behavior:

the bestiary entries should show the correct values no matter the difficulty setting.

 

Problem:

a discrepancy between the in-game values and the bestiary entries.

 

Description:

I was looking at the stats of certain creatures, and I noticed the defenses in the bestiary are not the same I see while I play.  
I suppose is due to the high level modifiers.

This is inconvenient. Unlike "Defenses", visible in game, I can't know if and how much you changed the other attributes.

 

Examples:

Eyeless Hammer
in game:
120 def / 145 for / 91 ref / 97 wil
bestiary:
109 def / 128 for / 74 ref / 80 wil

Kraken
in game (frightened):
102  def / 161 for / 101 ref / 71 wil
bestiary:
93 def / 144 for / 88 ref / 58 wil

 

Edited by Suen

I've come to burn your kingdom down

Hey Suen,

 

This is how the bestiary is currently working. There isn't a script to update the bestiary depending on difficulty at this moment. We may consider making that a feature in the future.

 

Thanks a bunch!

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