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[3.02b] Annihilation doesn't seem to be working

Featured Replies

Hello Obsidian!

 

The Annihilation quality still doesn't seem to be working in the 3.02b patch.

 

Apologies if you're aware of this already!

 

I tested this with the Houes of St Rumbalt weapon and attacking a comrade - many of the crits I scored were lower than they should be if the additional crit multiplier from Annihilation was being applied properly.

 

Keep up the good work guys,

 

Thanks.

http://forums.obsidian.net/topic/84542-30-sabra-marie-calcul-bug/?hl=%2Bsabra+%2Bmarie

 

Was kind of hoping it would be fixed in 3.02, but I guess they had their hands full already. Better luck in 3.03!

"Time is not your enemy. Forever is."

— Fall-From-Grace, Planescape: Torment

"It's the questions we can't answer that teach us the most. They teach us how to think. If you give a man an answer, all he gains is a little fact. But give him a question, and he'll look for his own answers."

— Kvothe, The Wise Man's Fears

My Deadfire mods: Brilliant Mod | Faster Deadfire | Deadfire Unnerfed | Helwalker Rekke | Permanent Per-Rest Bonuses | PoE Items for Deadfire | No Recyled Icons | Soul Charged Nautilus

 

  • Author

Cheers! I'd seen that, which is why this is one of the first things I checked in the 3.02 beta. Thought I'd flag it to let other players know (in case they shared my hopes) and Obsidian (in case they thought this had been fixed).

  • Author

Hey guys!

 

We still have the bug open but it will not make it in the 3.02 patch!

 

Sorry guys!

Thanks Aarik D, I'll keep my fingers crossed for the next patch, glad you guys are on top of it!

Hey guys!

 

We still have the bug open but it will not make it in the 3.02 patch!

 

Sorry guys!

 

 

... : ( ...

That ... That is very dissappointing .... :/

Basically this makes two best damage orientated sabres bad ...

Edited by Blunderboss

Hey guys!

 

Heres an update on the issue. The mod is working as intended. Since all of our damage multipliers are additive, you'll add the Crit (+50%) and then add Annihilation (50%) = 100% damage.

 

Hope that clears up the issue.

  • Author

Hey guys!

 

Heres an update on the issue. The mod is working as intended. Since all of our damage multipliers are additive, you'll add the Crit (+50%) and then add Annihilation (50%) = 100% damage.

 

Hope that clears up the issue.

Thanks for the update Aarik D!

 

I've tested things and they're working fine with additive bonuses - apologies for any players I panicked unnecessarily and your other testers.

 

Sorry again and thanks to you for your clear communication. Keep up the good work.

That ... That is very dissappointing .... :/

Basically this makes two best damage orientated sabres bad ...

 

Protip: Bittercut + Spirit of Decay.

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