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[3.02b] Annihilation doesn't seem to be working



Hello Obsidian!


The Annihilation quality still doesn't seem to be working in the 3.02b patch.


Apologies if you're aware of this already!


I tested this with the Houes of St Rumbalt weapon and attacking a comrade - many of the crits I scored were lower than they should be if the additional crit multiplier from Annihilation was being applied properly.


Keep up the good work guys,



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Was kind of hoping it would be fixed in 3.02, but I guess they had their hands full already. Better luck in 3.03!

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Cheers! I'd seen that, which is why this is one of the first things I checked in the 3.02 beta. Thought I'd flag it to let other players know (in case they shared my hopes) and Obsidian (in case they thought this had been fixed).

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Hey guys!


Heres an update on the issue. The mod is working as intended. Since all of our damage multipliers are additive, you'll add the Crit (+50%) and then add Annihilation (50%) = 100% damage.


Hope that clears up the issue.

Thanks for the update Aarik D!


I've tested things and they're working fine with additive bonuses - apologies for any players I panicked unnecessarily and your other testers.


Sorry again and thanks to you for your clear communication. Keep up the good work.

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