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[3.02b] Annihilation doesn't seem to be working


Harlath

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Hello Obsidian!

 

The Annihilation quality still doesn't seem to be working in the 3.02b patch.

 

Apologies if you're aware of this already!

 

I tested this with the Houes of St Rumbalt weapon and attacking a comrade - many of the crits I scored were lower than they should be if the additional crit multiplier from Annihilation was being applied properly.

 

Keep up the good work guys,

 

Thanks.

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http://forums.obsidian.net/topic/84542-30-sabra-marie-calcul-bug/?hl=%2Bsabra+%2Bmarie

 

Was kind of hoping it would be fixed in 3.02, but I guess they had their hands full already. Better luck in 3.03!

"Time is not your enemy. Forever is."

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— Kvothe, The Wise Man's Fears

My Deadfire mods: Brilliant Mod | Faster Deadfire | Deadfire Unnerfed | Helwalker Rekke | Permanent Per-Rest Bonuses | PoE Items for Deadfire | No Recyled Icons | Soul Charged Nautilus

 

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Cheers! I'd seen that, which is why this is one of the first things I checked in the 3.02 beta. Thought I'd flag it to let other players know (in case they shared my hopes) and Obsidian (in case they thought this had been fixed).

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Hey guys!

 

Heres an update on the issue. The mod is working as intended. Since all of our damage multipliers are additive, you'll add the Crit (+50%) and then add Annihilation (50%) = 100% damage.

 

Hope that clears up the issue.

Thanks for the update Aarik D!

 

I've tested things and they're working fine with additive bonuses - apologies for any players I panicked unnecessarily and your other testers.

 

Sorry again and thanks to you for your clear communication. Keep up the good work.

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