Doppelschwert Posted March 9, 2016 Share Posted March 9, 2016 (edited) This bug explains a lot of why Maneha seemed to perform really bad in my current run... Carnage does not work with unarmed, in contrast to its description saying it works with any melee attack. Carnage also does not work with bash (which is understandable, but that working together would be cooler as well). That explains why my unarmed + shield bash maneha performs so bad in all of those group battles. Edited March 9, 2016 by Doppelschwert Link to comment Share on other sites More sharing options...
0 Aarik D Posted March 12, 2016 Share Posted March 12, 2016 Hey Doppelschwert, I just checked on this and Carnage is working correctly with both unarmed and bash attacks. I would suggest verifying your game cache and let me know if that corrected the issue. Thanks! Obsidian Discord || Grounded Discord Link to comment Share on other sites More sharing options...
0 MaxQuest Posted March 12, 2016 Share Posted March 12, 2016 ^ This is strange. Just checked ingame, and can confirm Doppelschwert's experience. Unarmed and bash attacks do not generate carnage hits. Also, would like to note, that no carnage on bash was acknowledged, by Sking, as being a bug here: http://forums.obsidian.net/topic/84278-wm-ii-items/?p=1778945 PoE1 useful stuff: attack speed calculator, unofficial patch mod, attack speed mechanics, dot mechanics, modals exclusivity rules PoE2 useful stuff: community patch, attack speed mechanics, enemy AR and defenses Link to comment Share on other sites More sharing options...
0 AndreaColombo Posted March 12, 2016 Share Posted March 12, 2016 Perhaps it has been fixed in the current internal build? "Time is not your enemy. Forever is." — Fall-From-Grace, Planescape: Torment "It's the questions we can't answer that teach us the most. They teach us how to think. If you give a man an answer, all he gains is a little fact. But give him a question, and he'll look for his own answers." — Kvothe, The Wise Man's Fears My Deadfire mods: Brilliant Mod | Faster Deadfire | Deadfire Unnerfed | Helwalker Rekke | Permanent Per-Rest Bonuses | PoE Items for Deadfire | No Recyled Icons | Soul Charged Nautilus Link to comment Share on other sites More sharing options...
0 Doppelschwert Posted March 16, 2016 Author Share Posted March 16, 2016 Hey Doppelschwert, I just checked on this and Carnage is working correctly with both unarmed and bash attacks. I would suggest verifying your game cache and let me know if that corrected the issue. Thanks! My files are correct, but I'm on the gog version so I'm still in 3.01. If the beta 3.02 has this issue resolved, I'll be a happy guy once it arrives on gog. Link to comment Share on other sites More sharing options...
0 Doppelschwert Posted March 17, 2016 Author Share Posted March 17, 2016 I'm using novices suffering by the way, in case that makes a difference. Link to comment Share on other sites More sharing options...
0 Aarik D Posted March 18, 2016 Share Posted March 18, 2016 Hey Doppelschwert, Looks to be working with novice suffering as well. Could you please upload a save and an output log so I can take a look?? Thanks! Obsidian Discord || Grounded Discord Link to comment Share on other sites More sharing options...
Question
Doppelschwert
This bug explains a lot of why Maneha seemed to perform really bad in my current run...
Carnage does not work with unarmed, in contrast to its description saying it works with any melee attack.
Carnage also does not work with bash (which is understandable, but that working together would be cooler as well).
That explains why my unarmed + shield bash maneha performs so bad in all of those group battles.
Edited by DoppelschwertLink to comment
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