January 18, 201610 yr Tempered Helm should give +3 to strength, +5 to DR and inflict -5 to Deflection per kill for 20 sec. However, when Zahua kills somebody, helm gives absolutely nothing. There is no message in combat log that Zahua affected by helm, and might and DR do not change on character sheet. And for some reason these bonuses are always suppressed. Here's autosave in 6-th level of Endless Path. Just let Zahua kill the skeleton fighter.
January 20, 201610 yr Hello Nicholas, Welcome to the forums and thanks for joining us! I apologize for my late response, we have been super busy here. I investigated the issue more closely, it seems that any other accessories that give those bonuses will suppress the bonuses granted by the helm. I have written up a bug report and added it to our database. Thank you for your support! Obsidian Discord || Grounded Discord
January 22, 201610 yr Yes, even the +5 DR will be suppressed by a Fine or Exceptional enchantment on your armor. The -5 Deflection worked though if I recall correctly. +3 shouldn't stack with other +MIG gear, but at least it shouldn't be suppressed by a +1 MIG helm or stuff like that. It should just override it. Deadfire Community Patch: Nexus Mods
January 22, 201610 yr Thanks for the update Boeroer, I will add that to the bug report Obsidian Discord || Grounded Discord
March 2, 20169 yr Tempered Helm's Deflection penalty is suppressed by any deflection boosting items. Somewhat related issue with the mourning gloves, as the -1 resolve get surpressed by any +resolve gear. "Wizards do not need to be The Dudes Who Can AoE Nuke You and Gish and Take as Many Hits as a Fighter and Make all Skills Irrelevant Because Magic." -Josh Sawyer
March 2, 20169 yr Hey illathid, Thanks for pointing this out. I written up a bug for it! Keep on rockin! Obsidian Discord || Grounded Discord
March 5, 20169 yr It also seems like the Tempered Helm bonuses to not stack with successive kills, as it seems like they should. They *are* supposed to be cumulative, within the duration, right?
March 8, 20169 yr Hey WhiteKnighted, It just refreshes the duration, its not suppose to have cumulative stacks. Thanks Obsidian Discord || Grounded Discord
December 15, 20178 yr This bug with the Tempered Helm is still there. +3 might and other buffs are suppressed when they should not be. very old bug, still here.
March 14, 20187 yr This bug with the Tempered Helm is still there. +3 might and other buffs are suppressed when they should not be. very old bug, still here. True. Helm pretty difficult to make useful.
March 14, 20187 yr Not really. It has great defense buffs against mind control and paralyze and so on. Pretty useful. Just let go of your other MIG bonus gear and the helm also gives you +3 MIG on kill - which is the least useful enchantment of it, but since you insist Actually one of the best helmets in the game. Edited March 14, 20187 yr by Boeroer Deadfire Community Patch: Nexus Mods
March 19, 20187 yr It's actually broken, because it doesn't reduce your deflection if you have a deflection bonus on one of your items. So as long as you have that and no might gear you can stack up a lot. I don't use it because it's abusing a game bug.
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