so when I give her cloak Shock DD suddelny get boost to 15- seems 10 base DR + 5 DR Shock from cloak= giving overall 15 ShockDR
when I take a look at another armor, which for exempale has 3 Shock DR and mixed with Cloak result is: 3 DR Shock from armor+5 DR Shock from cloak= 8 DR Reduction
Conclusion : better to have armor with no elemental DR, when we gonne equip some item with these bonus elemental DR-just greater boost compared to the armor with some elemental DR.
DR mechanic
character 1 :armor base 10 DR, without Shock DR and chracter 2: base armor 10 DR, Shock 6DR
i.e wizz attacks from shock spell 15 dmg: character 1 incoming damage is calculated like: 15 Shock DMG - 10 DR=5 DMG taken character 2 incoming damage: 15 Shock DMG - 6 Shock DR=9 DMG taken
Conlusion: either we have elemental DR higher than base DR Armor or neither elemental DR when lower than base DR.
The rule seems to be that elemental attack targets opponent elemental DR or just base DR of armor , when oponnent haven't this specific elemental DR.
I would prefer system where elemental attacks target opponent elemental DR only when elmental DR is higher than base DR. It would be more fair.
In this situation armor with low elemental DR are pretty crap, we can boost enchantment elemental DR ofc but not all of them and it's only +3 DR which could be not enough to overrun base DR.
Or it's a bug ?which woudn't be unexpected ;p
pls check and response how You see this this way of mechanic DR and Armor
Question
Gs11
items with DR bonus with reference to Armor
Cloak of Minor Missiles: add 5 fire/shock DR bonus ( and minor missiles ofc, but it's not the point)
Pallegina's armor base DR:10 Shock DR;none
http://imgur.com/z7pHc09
so when I give her cloak Shock DD suddelny get boost to 15- seems 10 base DR + 5 DR Shock from cloak= giving overall 15 ShockDR
when I take a look at another armor, which for exempale has 3 Shock DR and mixed with Cloak result is: 3 DR Shock from armor+5 DR Shock from cloak= 8 DR Reduction
Conclusion : better to have armor with no elemental DR, when we gonne equip some item with these bonus elemental DR-just greater boost compared to the armor with some elemental DR.
DR mechanic
character 1 :armor base 10 DR, without Shock DR and chracter 2: base armor 10 DR, Shock 6DR
i.e wizz attacks from shock spell 15 dmg:
character 1 incoming damage is calculated like: 15 Shock DMG - 10 DR=5 DMG taken
character 2 incoming damage: 15 Shock DMG - 6 Shock DR=9 DMG taken
Conlusion: either we have elemental DR higher than base DR Armor or neither elemental DR when lower than base DR.
The rule seems to be that elemental attack targets opponent elemental DR or just base DR of armor , when oponnent haven't this specific elemental DR.
I would prefer system where elemental attacks target opponent elemental DR only when elmental DR is higher than base DR. It would be more fair.
In this situation armor with low elemental DR are pretty crap, we can boost enchantment elemental DR ofc but not all of them and it's only +3 DR which could be not enough to overrun base DR.
Or it's a bug ?which woudn't be unexpected ;p
pls check and response how You see this this way of mechanic DR and Armor
Edited by Gs11Link to comment
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