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Anyone notice the Firebrand nerf in 2.0?


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You must have the most boring job ever :p

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"Time is not your enemy. Forever is."

— Fall-From-Grace, Planescape: Torment

"It's the questions we can't answer that teach us the most. They teach us how to think. If you give a man an answer, all he gains is a little fact. But give him a question, and he'll look for his own answers."

— Kvothe, The Wise Man's Fears

My Deadfire mods: Brilliant Mod | Faster Deadfire | Deadfire Unnerfed | Helwalker Rekke | Permanent Per-Rest Bonuses | PoE Items for Deadfire | No Recyled Icons | Soul Charged Nautilus

 

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I do.  I'm a compliance officer for a restaurant chain.  So I sit at my computer and do the same report every day.  Its horrible but it pays well.  Oh and everyone hates it when I walk into work. hah

Edited by Torm51
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Have gun will travel.

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Lore wise a big flaming sword would hit against reflex due to burn damage in physics, but given the number of reflection debuffs in this game plus carnage, I'd rather they change the defense it hits rather than change the actual items or abilities involved.

Edited by Ymarsakar
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I am sad they nerfed it, used to be one of my Barbarians stand-bys, to let him attack 3 different defenses. It is sort of funny how all the quircks of Carnage that made Barbarian's one othe strong classes at launch have been nerfed, firmly taking them out of the power range. Not that it's a bad thing, just curious they zoomed in on it so much.

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What's sad about Firebrand is no accuracy bonus. Wizards can buff themselves like a pig and yet their summoned weapons give accuracy bonus.

Druids can't.

 

Reflex may be second highest save but is by far easiest to debuff. IMHO this change was unnecessary from balance perspective.

Vancian =/= per rest.

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For the druid, firebrand isn't that good a spell for them to use for damage. Their claws and the sunbeam spell is much better for that, since instead of upping your accuracy, the druid debuffs the enemy so his damage spells do even more damage. Less misses and grazes, which is a big deal for spells that do 50 pts of damage or are raw damage duration dots.

 

Firebrand is much better for rogues, ciphers, and paladins using flame acc buff. Since they have the natural base damage and/or accuracy to compensate for the firebrand issue mentioned.

Edited by Ymarsakar
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How does Firebrand worked with Barb's Carnage before 2.02?Carnage  normally targets  deflection, so main attack hit from Firebrand targeted  reflex and aoe from Carnage targeted deflection before 2.02? 

 

And now both carnage and firebrand targets deflection?

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