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Theorycrafter

Soulbound Weapons and Command Lines

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Since some of the tasks are admittedly quite ambitious and some people like me already finished the game before the expansion, is there a way to spawn required enemies (for example, Kith Druids) via console command?  

I'd appreciate help on the matter, a permanent solution to killing obscure monsters to fulfill soulbound weapon conditions would be welcome. 

Edited by Theorycrafter

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If you have the IE Mod installed, it adds a console command to spawn creatures. Don't think there is one in the base game, though.


"Time is not your enemy. Forever is."

— Fall-From-Grace, Planescape: Torment

"It's the questions we can't answer that teach us the most. They teach us how to think. If you give a man an answer, all he gains is a little fact. But give him a question, and he'll look for his own answers."

— Kvothe, The Wise Man's Fears

My Deadfire mods: Brilliant Mod | Faster Deadfire | Deadfire Unnerfed | Helwalker Rekke

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If you have the IE Mod installed, it adds a console command to spawn creatures. Don't think there is one in the base game, though.

I believe IE Mod doesn't support the new expansion :/

Ah nevermind it got updated.

Edited by Theorycrafter

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In fact, version 5.04 adds a console command to unlock soulbound weapons so you don't have to go through the trouble of summoning creatures to kill.

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"Time is not your enemy. Forever is."

— Fall-From-Grace, Planescape: Torment

"It's the questions we can't answer that teach us the most. They teach us how to think. If you give a man an answer, all he gains is a little fact. But give him a question, and he'll look for his own answers."

— Kvothe, The Wise Man's Fears

My Deadfire mods: Brilliant Mod | Faster Deadfire | Deadfire Unnerfed | Helwalker Rekke

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