So I've completed another enjoyable play through with a primary all caster party and it was fun, definitely got into the whole spell slinging thing.
I'm thinking of doing it again, a fast run, but knowing most of the game fairly well, I can do completionist type campaigns pretty quick now. I don't find the game terribly difficult, but I enjoy casually playing so no Expert Mode (hey, I like maimed as an option!) and no Path of the Damned (though I'm tempted to attempt this with a well thought out party, just not yet, want to do a few more play throughs with different approaches to the game first). So I'm thinking of doing what I haven't done yet, and that's a melee based party.
I'm also imposing that my character's choices are going to be cruel where possible, and likely kill anyone and anything I can get away with. Will probably steal as often as possible. Will choose aggressive stances in dialogue where cruel is not available.
So melee... and cruel. No talking out of things. Just straight up horrible attitude. And I'd like to do it with martial characters since that's not my norm at all.
Here's what I'm thinking (feel free to suggest something else!):
PC, Paladin (Bleak Walker, Cruel) - Melee DPS (two hand, Mig, Int, Dex; Athletics & Lore)
*** Faith & Conviction, Fighting Spirit, Lay on hands, Liberating Exhortation, Reviving Exhortation, Righteous Soul, Zealous Focus
*** The Black Path, Critical Focus, Two hand style, Weapon Focus Adventurer
Fighter - Primary Tank (Per, Res, Con and some Int; Althetics & Lore)
*** Constant Recover, Defender, Knock Down, Vigorous Defense, Unbending
*** Rapid Recovery, Wary Defender, Weapon & Shield Style, Superior Deflection
Fighter - Melee DPS (two hand, estoc probably for DR; Mig, Int, Dex; Athletics & Lore)
*** Armored Grace, Confident Aim, Constant Recovery, Knock Down (2), Fighting Spirit, Weapon Spec Adventurer
*** Two hand style, Vulnerable Attack, Weapon Focus Adventurer, Weapon Mastery Adventurer
Barbarian - Melee DPS (two hand, reach weapon, AOE; Mig, Int, Dex; Athletics & Lore)
*** Blooded, Brute Force, Carnage, Fighting Spirit, Frenzy, One Stands Alone, Savage Defiance
*** Barbaric Blow, Greater Frenzy, Accurate Carnage, Two hand style
Rogue - Melee DPS (primary mechanic, condition & sneak attacks; Mig, Int, Dex; Mechanics & Lore)
*** Crippling Strike, Deep Wounds, Dirty Fighting, Fighting Spirit, Reckless Assault, Sneak Attack, Withering Strike
*** Backstab, Viscous Fighting, One-handed style, Bloody Slaughter
From here, I'm wondering.... off-tank Priest or melee reach Priest? Or a 2nd Rogue?
Interested in some thoughts.